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Emma @ The Movies (1786 KP) rated Mid90s (2018) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
At 1 hour 25 minutes you'd be forgiven for thinking this would be a brief affair, but if you're not into it then this 85-minute film is agonisingly long.
Going into this the only thing I knew about this film was that it was directed by Jonah Hill, and I like him so that felt like something positive.
31 people had booked to see this preview at my Cineworld, I think there were maybe 10 of us that showed up. I have to say that there wasn't a lot of enthusiasm from any of us until it was time to leave.
Kudos on going with the 4:3 look on the screen and the grainier quality on the filming (I'm sure there are technical terms for that but I don't know them!) That combined with accurate costumes and settings to really take you back to the 90s. I found the smaller aspect to be rather distracting on the big screen though. I watch 4:3 a lot at home on my widescreen TV without it seeming odd, perhaps this is just one of those things, I go so often that I'm probably just expecting it to fill the whole screen.
The film starts with a particularly jarring scene, and while I don't have an issue with that shock impact I don't like that there's no context. You can infer things later on, but at no point do you explicitly find out the reason behind some of the shocking scenes. The film feels much more like we've been plonked down into his life rather than learning about it.
It's difficult to sum up how I feel about the characters.
Sunny Suljic is fine in the main role but there wasn't anything that wowed me from the role. That's no slur on the acting, I just didn't feel that the dialogue or story gave us more than a glance at his life.
Ray came across as the strongest out of all the skaters, we see a few different aspects of him and he gets a proper chance to open up. Had all the characters had this opportunity then I think we'd have had something much more interesting... but then teenage boys aren't notoriously fans of opening up emotionally on screen unless we're in a romantic film.
Those of you who read my reviews will know how I feel about Lucas Hedges, that is to say, I don't really get it. This role offers little backstory apart from the fact that he clearly has a long passion for beating the crap out of his brother, Stevie. Despite my growing indifference for him I feel like Hedges wasn't given enough time in the movie. I can see why he wasn't, Ian is hyper-aggressive and a very threatening presence so having more of him would have changed the dynamic a lot. Having more of him though might have allowed us to understand him a little bit more and take away some of the unanswered questions at the end of the film.
There are a lot of scenes with drug use and alcohol, and I can see those being relevant to the story, but the "sex" scene was uncomfortable and really didn't feel like it fit in at all. From the moment you see it coming to the point where the boys are prying out details of the encounter I sat there wondering why. Why it needed to be there and why the script was just so bad through it.
The ending was the only part of the film that actually made me feel anything for the characters and the events. That in itself is quite an achievement being that you can tell exactly what is coming. The way the final event is handled was visually striking and leads us into a moment where all the characters get to show something that finally feels like genuine emotion. I think it says a lot that the most effective bits of the film had no dialogue in them. The events at the end of this film saved Mid90s from getting one of the lowest ratings in my reviewing history.
I'd say that had they given over an extra 20 minutes to better character development then this would have been better, but I worry that an extra 20 minutes would just have made the event even more excruciating.
What you should do
I'm sure this has it's audience somewhere, after all, people seem to be raving about it. Sadly I am not that audience and I really can't recommend this to anyone.
Movie thing you wish you could take home
I love the idea of making customer skateboards.
Going into this the only thing I knew about this film was that it was directed by Jonah Hill, and I like him so that felt like something positive.
31 people had booked to see this preview at my Cineworld, I think there were maybe 10 of us that showed up. I have to say that there wasn't a lot of enthusiasm from any of us until it was time to leave.
Kudos on going with the 4:3 look on the screen and the grainier quality on the filming (I'm sure there are technical terms for that but I don't know them!) That combined with accurate costumes and settings to really take you back to the 90s. I found the smaller aspect to be rather distracting on the big screen though. I watch 4:3 a lot at home on my widescreen TV without it seeming odd, perhaps this is just one of those things, I go so often that I'm probably just expecting it to fill the whole screen.
The film starts with a particularly jarring scene, and while I don't have an issue with that shock impact I don't like that there's no context. You can infer things later on, but at no point do you explicitly find out the reason behind some of the shocking scenes. The film feels much more like we've been plonked down into his life rather than learning about it.
It's difficult to sum up how I feel about the characters.
Sunny Suljic is fine in the main role but there wasn't anything that wowed me from the role. That's no slur on the acting, I just didn't feel that the dialogue or story gave us more than a glance at his life.
Ray came across as the strongest out of all the skaters, we see a few different aspects of him and he gets a proper chance to open up. Had all the characters had this opportunity then I think we'd have had something much more interesting... but then teenage boys aren't notoriously fans of opening up emotionally on screen unless we're in a romantic film.
Those of you who read my reviews will know how I feel about Lucas Hedges, that is to say, I don't really get it. This role offers little backstory apart from the fact that he clearly has a long passion for beating the crap out of his brother, Stevie. Despite my growing indifference for him I feel like Hedges wasn't given enough time in the movie. I can see why he wasn't, Ian is hyper-aggressive and a very threatening presence so having more of him would have changed the dynamic a lot. Having more of him though might have allowed us to understand him a little bit more and take away some of the unanswered questions at the end of the film.
There are a lot of scenes with drug use and alcohol, and I can see those being relevant to the story, but the "sex" scene was uncomfortable and really didn't feel like it fit in at all. From the moment you see it coming to the point where the boys are prying out details of the encounter I sat there wondering why. Why it needed to be there and why the script was just so bad through it.
The ending was the only part of the film that actually made me feel anything for the characters and the events. That in itself is quite an achievement being that you can tell exactly what is coming. The way the final event is handled was visually striking and leads us into a moment where all the characters get to show something that finally feels like genuine emotion. I think it says a lot that the most effective bits of the film had no dialogue in them. The events at the end of this film saved Mid90s from getting one of the lowest ratings in my reviewing history.
I'd say that had they given over an extra 20 minutes to better character development then this would have been better, but I worry that an extra 20 minutes would just have made the event even more excruciating.
What you should do
I'm sure this has it's audience somewhere, after all, people seem to be raving about it. Sadly I am not that audience and I really can't recommend this to anyone.
Movie thing you wish you could take home
I love the idea of making customer skateboards.

Purple Phoenix Games (2266 KP) rated Bad Guy Nonsense in Tabletop Games
Jul 2, 2020
Bad Guys have been running rampant, and your goal is to stop them and garner some recognition for yourself. However, some of your fellow crime-fighters have their eyes on the same prize, so you must be ready to employ whatever means necessary to capture the most Bad Guys! Whether you capture then yourself, or secure the help of Bounty Hunters, Heroes, Bandits, and more, keep an eye on your captures so they aren’t swiped out from right under you by an opponent… but if you’re sneaky enough maybe you could swipe one of theirs to add to your list of accolades.
Disclaimer: We were provided a PnP copy of Bad Guy Nonsense for the purposes of this preview. Please excuse my lack of a color printer, but know that the final artwork and cards ARE eye-catching, colorful, and clear to read. I do not intend to rehash the entire rulebook in this preview, but rather provide an overview of the gameplay. Check out the publisher’s website to download the rulebook for yourself, and keep an eye out for the Kickstarter campaign coming soon! -L
Bad Guy Nonsense is a card game of hand management and a bit of take that in which players are trying to score the most points by capturing Bad Guys. Here’s how it goes: shuffle the deck and deal 6 cards to each player. On your turn, you will perform one of 3 possible actions: Capture Bad Guy, Discard 1 Card, or Play 1 Special Card. To Capture a Bad Guy, use one of the 4 capture combinations and set the Bad Guy with corresponding cards in your play area. If you choose to Discard 1 Card, select a card from your hand to discard and then draw 1 new card from the draw deck. To play a Special Card, play it to the discard pile and perform its corresponding action. Whatever action you choose to perform, you will always draw back up to 6 cards at the end of your turn. Play continues until the draw deck runs out. Players may then place any remaining Bad Guy captures from their hand into their play area if they have any. Everyone counts up their points – positive points for Bad Guy captures, negative points for Bad Guys still in hand, and 1 point per Nonsense card in hand – and the player with the most points is the winner!
The basis and gameplay are pretty simple and straight-forward, and that’s what I love about Bad Guy Nonsense. It is so easy to teach, learn, and play that I can see this game played in so many situations. Whether I want to introduce some newer gamers to the hobby, or I need a fast and fun filler between longer games, or even if I want something to play with younger gamers, this game hits that sweet spot. Even though the gameplay is pretty simple, it still needs a bit of strategy for success. You need to decide which actions to take and when to ensure maximum benefit for yourself. Are you willing to risk discarding a card in hopes for getting a new one that may be more beneficial? Should you try to steal that high-value capture from an opponent? Or do you just try to fly under the radar, silently amassing your points and hoping your opponents don’t take notice? There are lots of options, and that keeps the gameplay refreshing and engaging. And the Special Card abilities add a fun strategic twist to the game too – from stealing opponent’s captures for yourself to searching the Discard deck for the card you want, you are always on your toes when playing this game.
Let’s talk components. Obviously, as I mentioned earlier, I do not have a color printer, so my PnP version leaves much to be desired. However, the final production copies of the game will feature tarot-sized cards that are bright, colorful, and sturdy in hand. I enjoyed this game so much that I will probably back it to get a copy of that higher quality for myself!
All in all, Bad Guy Nonsense is a fun little card game that can be played in many different situations. The gameplay is relatively light, the rules are simple to understand, and the time to play is the perfect length. Rarely do I play just one game of Bad Guy Nonsense, I will play 2 or 3 at least back-to-back! If you’re looking for a fun game that can be played with the entire family, consider backing Bad Guy Nonsense. It has a great balance of strategy and light-hearted fun that will keep you coming back for more.
Disclaimer: We were provided a PnP copy of Bad Guy Nonsense for the purposes of this preview. Please excuse my lack of a color printer, but know that the final artwork and cards ARE eye-catching, colorful, and clear to read. I do not intend to rehash the entire rulebook in this preview, but rather provide an overview of the gameplay. Check out the publisher’s website to download the rulebook for yourself, and keep an eye out for the Kickstarter campaign coming soon! -L
Bad Guy Nonsense is a card game of hand management and a bit of take that in which players are trying to score the most points by capturing Bad Guys. Here’s how it goes: shuffle the deck and deal 6 cards to each player. On your turn, you will perform one of 3 possible actions: Capture Bad Guy, Discard 1 Card, or Play 1 Special Card. To Capture a Bad Guy, use one of the 4 capture combinations and set the Bad Guy with corresponding cards in your play area. If you choose to Discard 1 Card, select a card from your hand to discard and then draw 1 new card from the draw deck. To play a Special Card, play it to the discard pile and perform its corresponding action. Whatever action you choose to perform, you will always draw back up to 6 cards at the end of your turn. Play continues until the draw deck runs out. Players may then place any remaining Bad Guy captures from their hand into their play area if they have any. Everyone counts up their points – positive points for Bad Guy captures, negative points for Bad Guys still in hand, and 1 point per Nonsense card in hand – and the player with the most points is the winner!
The basis and gameplay are pretty simple and straight-forward, and that’s what I love about Bad Guy Nonsense. It is so easy to teach, learn, and play that I can see this game played in so many situations. Whether I want to introduce some newer gamers to the hobby, or I need a fast and fun filler between longer games, or even if I want something to play with younger gamers, this game hits that sweet spot. Even though the gameplay is pretty simple, it still needs a bit of strategy for success. You need to decide which actions to take and when to ensure maximum benefit for yourself. Are you willing to risk discarding a card in hopes for getting a new one that may be more beneficial? Should you try to steal that high-value capture from an opponent? Or do you just try to fly under the radar, silently amassing your points and hoping your opponents don’t take notice? There are lots of options, and that keeps the gameplay refreshing and engaging. And the Special Card abilities add a fun strategic twist to the game too – from stealing opponent’s captures for yourself to searching the Discard deck for the card you want, you are always on your toes when playing this game.
Let’s talk components. Obviously, as I mentioned earlier, I do not have a color printer, so my PnP version leaves much to be desired. However, the final production copies of the game will feature tarot-sized cards that are bright, colorful, and sturdy in hand. I enjoyed this game so much that I will probably back it to get a copy of that higher quality for myself!
All in all, Bad Guy Nonsense is a fun little card game that can be played in many different situations. The gameplay is relatively light, the rules are simple to understand, and the time to play is the perfect length. Rarely do I play just one game of Bad Guy Nonsense, I will play 2 or 3 at least back-to-back! If you’re looking for a fun game that can be played with the entire family, consider backing Bad Guy Nonsense. It has a great balance of strategy and light-hearted fun that will keep you coming back for more.

Lee (2222 KP) rated #Alive (2020) in Movies
Sep 11, 2020
The bar for South Korean zombie movies, or for any kind of zombie movie for that matter, was set exceptionally high when Train to Busan was released back in 2016. #Alive, which arrived on Netflix earlier this week, having premiered in its home country of South Korea back in June, had a lot to live up to. But by focusing primarily on just a single character, #Alive manages to deliver a quarantine story that we can all relate to after the chaos and uncertainty of 2020 and brings a touch of originality to a very familiar genre.
#Alive certainly doesn’t waste much time in dropping us straight into the zombie apocalypse. Young gamer Oh Joon-woo wakes up at 10 am, alone in the high-rise apartment that he shares with his parents. A note left by them tells us that they’ve gone away for a few days, leaving Oh Joon-woo to fend for himself. “Make sure you pick up some groceries”, his mum tells him, but instead he heads back to his room and begins playing an online game with some friends. But shortly into their game, his friends are distracted by some disturbing news reports on the TV, so Oh Joon-woo goes to check for himself.
He doesn’t need to watch much of the news on TV before realising that he can look outside of his apartment window and see for himself what the panic is all about. Down on the streets, people are running and screaming in all directions while others are in a frenzied state, attacking and biting everyone around them. Family members turn on each other, a fire truck crashes into a row of cars, and a nearby explosion quickly sends a dazed and confused Oh Joon-woo back inside his apartment.
The news reports talk of people quickly turning violent and attacking others, immediately passing on whatever it is that has turned them into crazed zombies. It describes how you can tell a person is turning because they will be bleeding from the eyes. “Citizens must stay home and avoid going out.” is the advice given. Sound familiar?
Oh Joon-woo does what a lot of us probably did during lockdown - he plays video games, drinks his dad’s alcohol, and tries to just ride it all out the best he can. He quickly regrets ignoring his mum’s request to go and buy groceries though, as he lays out the very small amount of mostly unhealthy food items that are in the apartment out onto the table, and separates them into meals for each day over the coming week or so.
Days pass, but without any sign of the outside chaos subsiding. There are still zombies down on the streets, taking out any unfortunate survivor unlucky enough to be outside, and any investigative trips outside the apartment front door are fraught with danger. We’ve now passed day 20, and Oh Joon-woo is struggling.
At his lowest point, Oh Joon-woo notices a laser pointer shining into his apartment from the high-rise opposite. When he goes to investigate, he sees that there is another survivor looking back at him. Kim Yoo-bin is also at a fairly low point in her life, but with food, weapons and homemade zombie traps, she appears to be a bit of a badass, clearly better equipped at dealing with the crisis than Oh Joon-woo. She initially thinks Oh Joon-woo is an idiot, sending food across a wire that they manage to set up between their buildings so that he doesn’t starve. But they soon form a close bond, sending messages to each other before eventually employing the use of walkie-talkies so that they can discuss a way out of their predicament.
#Alive taps into the feelings that so many of us will have felt during lockdown this year - feeling isolated, lonely, scared. It’s the quiet human moments that work so well here, especially with the introduction of a friend and an ally in the form of Kim Yoo-bin. Finding each other does literally save both of their lives.
But it’s never too long before we’re jolted right back into some zombie action, and thankfully that aspect doesn’t disappoint. The news reports had already informed us that the zombies appeared to be able to remember certain human actions from before they turned, such as opening doors. They even appear to retain aspects of behaviour from their human occupations. This makes for some entertaining and unpredictable zombie fun, most notably a firefighter zombie who scales the outside of the high-rise in an attempt to try and reach Kim Yoo-bin.
There’s a late plot twist and a deus ex machina which may seem like a bit of a cop-out for some, but overall #Alive is certainly a worthwhile watch for fans of zombie action with a focus on the human characters.
#Alive certainly doesn’t waste much time in dropping us straight into the zombie apocalypse. Young gamer Oh Joon-woo wakes up at 10 am, alone in the high-rise apartment that he shares with his parents. A note left by them tells us that they’ve gone away for a few days, leaving Oh Joon-woo to fend for himself. “Make sure you pick up some groceries”, his mum tells him, but instead he heads back to his room and begins playing an online game with some friends. But shortly into their game, his friends are distracted by some disturbing news reports on the TV, so Oh Joon-woo goes to check for himself.
He doesn’t need to watch much of the news on TV before realising that he can look outside of his apartment window and see for himself what the panic is all about. Down on the streets, people are running and screaming in all directions while others are in a frenzied state, attacking and biting everyone around them. Family members turn on each other, a fire truck crashes into a row of cars, and a nearby explosion quickly sends a dazed and confused Oh Joon-woo back inside his apartment.
The news reports talk of people quickly turning violent and attacking others, immediately passing on whatever it is that has turned them into crazed zombies. It describes how you can tell a person is turning because they will be bleeding from the eyes. “Citizens must stay home and avoid going out.” is the advice given. Sound familiar?
Oh Joon-woo does what a lot of us probably did during lockdown - he plays video games, drinks his dad’s alcohol, and tries to just ride it all out the best he can. He quickly regrets ignoring his mum’s request to go and buy groceries though, as he lays out the very small amount of mostly unhealthy food items that are in the apartment out onto the table, and separates them into meals for each day over the coming week or so.
Days pass, but without any sign of the outside chaos subsiding. There are still zombies down on the streets, taking out any unfortunate survivor unlucky enough to be outside, and any investigative trips outside the apartment front door are fraught with danger. We’ve now passed day 20, and Oh Joon-woo is struggling.
At his lowest point, Oh Joon-woo notices a laser pointer shining into his apartment from the high-rise opposite. When he goes to investigate, he sees that there is another survivor looking back at him. Kim Yoo-bin is also at a fairly low point in her life, but with food, weapons and homemade zombie traps, she appears to be a bit of a badass, clearly better equipped at dealing with the crisis than Oh Joon-woo. She initially thinks Oh Joon-woo is an idiot, sending food across a wire that they manage to set up between their buildings so that he doesn’t starve. But they soon form a close bond, sending messages to each other before eventually employing the use of walkie-talkies so that they can discuss a way out of their predicament.
#Alive taps into the feelings that so many of us will have felt during lockdown this year - feeling isolated, lonely, scared. It’s the quiet human moments that work so well here, especially with the introduction of a friend and an ally in the form of Kim Yoo-bin. Finding each other does literally save both of their lives.
But it’s never too long before we’re jolted right back into some zombie action, and thankfully that aspect doesn’t disappoint. The news reports had already informed us that the zombies appeared to be able to remember certain human actions from before they turned, such as opening doors. They even appear to retain aspects of behaviour from their human occupations. This makes for some entertaining and unpredictable zombie fun, most notably a firefighter zombie who scales the outside of the high-rise in an attempt to try and reach Kim Yoo-bin.
There’s a late plot twist and a deus ex machina which may seem like a bit of a cop-out for some, but overall #Alive is certainly a worthwhile watch for fans of zombie action with a focus on the human characters.

Zuky the BookBum (15 KP) rated Three Days and a Life in Books
Mar 15, 2018
I'm having a little bit of a struggle coming up with the words to describe how I feel about this one. Clearly, I enjoyed it, but I can't quite work out what it was about it that I liked so much, and then how I can get that across in my review. Let's go through this one step at a time...
This book is very much about neighbourly relationships. It's based in the small village of Beauval where everyone knows everyone, there are friends in the village and there are enemies. They live everyday surrounded by people who know everything about them. There are a load of books about the small-town-mentality at the moment, it's clearly a very "in" thing for authors at the moment. Some of them I like, others I find boring or distressing. This one was just perfect for me!
We begin the novel in 1999 and this is where we get most of the small-town vibes. We meet Antoine and his mother, whose only worry is to keep up with appearances. We meet the neighbours, the Desmedt's and Mouchottes. We meet the town butcher, Monsieur Kowalski. We meet the Weiser's - the mayor and his son Theo. We meet a lot of different people, but they all have a very important role to play within the story.
It's the 23rd December 1999 and little Remi Desmedt has gone missing. There are plenty of the theories as to his disappearance, but we know what's happened to him, and we know where he is. What follows is a slow paced novel about the effects of Remi's disappearance on the town and the theories and judgments each villager makes on anyone suspected of having taken the young boy.
The majority of this novel is set in the few days after Remi's disappearance in 1999. This was definitely my favourite part of the novel. It was enjoyable to follow the story through Antoine's mind-set, who is 12 at the time. But as we move through the story, we meet Antoine again in 2011 and then again in 2015, but these parts of the book aren't as enjoyable to read.
As we progress through the novel, Antoine keeps coming up against challenges he needs to overcome. Will he do the right thing, or will he do anything to keep his secrets close?
Like I said before, this novel is slow paced, but I quite like that in a books sometimes. This is advertised as a thriller but I wouldn't think of is like that, this feels more like a general fiction novel to be honest. This was also described as "suspenseful", but again, I'm going to disagree with that. See what I mean about not being able to describe my feelings on it? I'm at a loss for words on what I feel this books was like! What I can say is that I love Lemaitre's way of writing. It really sucked me into the story and for this reason, I'm definitely checking out his other stuff!
Something I also know is that I enjoyed this book, for the most part. If it hadn't been for the 2011 and 2015 chapters, and the direction they took, this could have been a 5 star read for me.
This book is very much about neighbourly relationships. It's based in the small village of Beauval where everyone knows everyone, there are friends in the village and there are enemies. They live everyday surrounded by people who know everything about them. There are a load of books about the small-town-mentality at the moment, it's clearly a very "in" thing for authors at the moment. Some of them I like, others I find boring or distressing. This one was just perfect for me!
We begin the novel in 1999 and this is where we get most of the small-town vibes. We meet Antoine and his mother, whose only worry is to keep up with appearances. We meet the neighbours, the Desmedt's and Mouchottes. We meet the town butcher, Monsieur Kowalski. We meet the Weiser's - the mayor and his son Theo. We meet a lot of different people, but they all have a very important role to play within the story.
It's the 23rd December 1999 and little Remi Desmedt has gone missing. There are plenty of the theories as to his disappearance, but we know what's happened to him, and we know where he is. What follows is a slow paced novel about the effects of Remi's disappearance on the town and the theories and judgments each villager makes on anyone suspected of having taken the young boy.
The majority of this novel is set in the few days after Remi's disappearance in 1999. This was definitely my favourite part of the novel. It was enjoyable to follow the story through Antoine's mind-set, who is 12 at the time. But as we move through the story, we meet Antoine again in 2011 and then again in 2015, but these parts of the book aren't as enjoyable to read.
As we progress through the novel, Antoine keeps coming up against challenges he needs to overcome. Will he do the right thing, or will he do anything to keep his secrets close?
Like I said before, this novel is slow paced, but I quite like that in a books sometimes. This is advertised as a thriller but I wouldn't think of is like that, this feels more like a general fiction novel to be honest. This was also described as "suspenseful", but again, I'm going to disagree with that. See what I mean about not being able to describe my feelings on it? I'm at a loss for words on what I feel this books was like! What I can say is that I love Lemaitre's way of writing. It really sucked me into the story and for this reason, I'm definitely checking out his other stuff!
Something I also know is that I enjoyed this book, for the most part. If it hadn't been for the 2011 and 2015 chapters, and the direction they took, this could have been a 5 star read for me.

Kristy H (1252 KP) rated The Last House Guest in Books
Jun 21, 2019
Typically the locals and the summer visitors don't mix much in the resort town of Littleport, Maine. But when summer resident Sadie Loman and local Avery Greer meet, they form a fast, intense friendship that lasts nearly a decade. It ends the night of the Plus-One party--the one night where locals and summer guests come together at the summer's end. It's also the night Sadie dies; her body is found on Breaker Breach, where she has drowned after falling off a cliff. The police believe Sadie has committed suicide, but Avery isn't so sure. A year later, she begins digging more into Sadie's death. What she finds leaves her more convinced that ever that Sadie's death wasn't at her own hand--and the more she discovers, the more she wonders if she's in danger, too.
So, I read this book in about 24 hours. It's a fast, quick read. A lot of the plot seems familiar--it was the second book of the last three, I'd read, for instance, where someone died suspiciously after falling off a cliff. The plot definitely has the tried-and-true feel of "friend obsessed with richer/prettier/etc. friend's death yet won't leave it to police even though it makes no sense to investigate on their own." You know where I'm coming from, right? You've been there before.
In this case, Avery is, of course, the local, with no money, who has been taken in by Sadie's family. They've funded her coursework, given her a place to live, and a job--she oversees all of the Loman's rental properties in Littleport. They even bought her grandmother's house. So Sadie--and her family--mean a lot to Avery.
"Sadie was my anchor, my coconspirator, the force that had grounded my life for so many years. If I imagined her jumping, then everything tilted precariously, just as it had that night."
The book is told entirely from Avery's point of view, but it goes back and forth in time. We get the night of the party, when Sadie died, and then the present, a year later. A memorial is coming up for Sadie, dredging up memories for Avery and causing her to question what happened that night. It's an effective formula--Miranda is good at playing with time.
The book has an ominous, creepy feel to it. Weird things start happening at the rental properties for instance, and you can't help but feel that something bad is going to happen. The setting is a good one--a beachy, resort town--and it's easy to visualize the scene. I did enjoy how much this one kept me guessing. Maybe I should have figured things out earlier, but I didn't. I was intrigued about what happened to Sadie, and I kept reading because of that. That being said, I didn't really care about any of the characters in the book. Most of the characters, including the Lomans, seem rich and spoiled, and somehow, I just couldn't find a ton of affection for Avery. I was reading more out of curiosity versus an investment in their storyline.
Overall, this thriller is a quick read that kept me guessing. The characters aren't particularly likeable but the mystery is interesting and the setting somehow both ominous and picturesque. 3.5 stars.
So, I read this book in about 24 hours. It's a fast, quick read. A lot of the plot seems familiar--it was the second book of the last three, I'd read, for instance, where someone died suspiciously after falling off a cliff. The plot definitely has the tried-and-true feel of "friend obsessed with richer/prettier/etc. friend's death yet won't leave it to police even though it makes no sense to investigate on their own." You know where I'm coming from, right? You've been there before.
In this case, Avery is, of course, the local, with no money, who has been taken in by Sadie's family. They've funded her coursework, given her a place to live, and a job--she oversees all of the Loman's rental properties in Littleport. They even bought her grandmother's house. So Sadie--and her family--mean a lot to Avery.
"Sadie was my anchor, my coconspirator, the force that had grounded my life for so many years. If I imagined her jumping, then everything tilted precariously, just as it had that night."
The book is told entirely from Avery's point of view, but it goes back and forth in time. We get the night of the party, when Sadie died, and then the present, a year later. A memorial is coming up for Sadie, dredging up memories for Avery and causing her to question what happened that night. It's an effective formula--Miranda is good at playing with time.
The book has an ominous, creepy feel to it. Weird things start happening at the rental properties for instance, and you can't help but feel that something bad is going to happen. The setting is a good one--a beachy, resort town--and it's easy to visualize the scene. I did enjoy how much this one kept me guessing. Maybe I should have figured things out earlier, but I didn't. I was intrigued about what happened to Sadie, and I kept reading because of that. That being said, I didn't really care about any of the characters in the book. Most of the characters, including the Lomans, seem rich and spoiled, and somehow, I just couldn't find a ton of affection for Avery. I was reading more out of curiosity versus an investment in their storyline.
Overall, this thriller is a quick read that kept me guessing. The characters aren't particularly likeable but the mystery is interesting and the setting somehow both ominous and picturesque. 3.5 stars.

Kristy H (1252 KP) rated The Soulmate Equation in Books
May 27, 2021
A witty & wonderful romance!!
Jess Davis is a single mom who loves crunching numbers almost as much as she loves her daughter Juno and her grandparents. They are her entire world and honestly, she doesn't have a lot of desire to step back into the dating world. It's just so much work. Then Jess and her best friend, Fizzy, hear about GenticAlly, a new dating site that predicts love through your DNA. Matchmaking through genetics and numbers? Jess could get behind that. But it's not until she's had a particularly bad, lonely day that she agrees to send in a sample. Suddenly she finds out she's matched with GeneticAlly's founder, Dr. River Pena at an unheard sky-high percentage of 98% compatibility. However, Jess is immediately skeptical because she knows River. And he's a pompous jerk. But River and GeneticAlly have a proposition for Jess. Go out with River, get to know him, and they'll pay her for her time. For struggling Jess, this is something she has to consider. As the two go to dinner and do press for GeneticAlly, Jess starts to see a different side of River--one that makes her wonder if there's something to this DNA matching idea after all.
"Her life, which essentially existed in a four-block radius, was exceedingly manageable as it was."
Oh this book was so good!! I love Christina Lauren's books, and I was already intrigued by the idea of a DNA matchmaking book. Well, THE SOULMATE EQUATION did not disappoint! It's sweet and funny and interesting--I loved it!
SOULMATE has wonderful banter--that patented CLo banter--between River and Jess, but also Jess and Fizzy. Jess is a statistician and Fizzy a romance writer and they spend many of their days in a coffee shop, "working." Their friendship is next level good and freaking hilarious. Honestly, it's one of the best parts of the book. So is Jess' relationship with her grandparents, who basically raised her after her mom, who struggled with addiction, left. And then there's Juno, the cute precocious kid, who shows up asking funny questions and making you chuckle. The cast of characters is top notch, for sure. I loved how well Jess' family was woven into the story.
As for River and Jess, their chemistry is superb. They start off on the wrong foot, with River coming across as a jerk, but it's not anything too terrible, which is good, because I can't handle the "hate to love" scenarios when the "hate" seems impossible for anyone to actually overcome. Instead, River is a nuanced character with his own backstory and personality. He's consumed by the science of relationships but too busy being a genius doctor workaholic to have one. And sweet Jess, you can't help but root for her: the tired mom who lacks the energy to even try to date anymore. There's lots of science and numbers, but nothing crazy for us non-mathematicians, and honestly, the genetics aspect is pretty fascinating. (Is this really possible, world?) I saw a bit of the big twist plot point coming, but it in no way diminished my enjoyment of the story.
Overall, this was a great read. Funny, witty, and heartfelt. Great couple with awesome chemistry. Wonderful cast of characters (Fizzy needs her own book!). The entire book made me smile--definitely recommend! 4.5 stars.
"Her life, which essentially existed in a four-block radius, was exceedingly manageable as it was."
Oh this book was so good!! I love Christina Lauren's books, and I was already intrigued by the idea of a DNA matchmaking book. Well, THE SOULMATE EQUATION did not disappoint! It's sweet and funny and interesting--I loved it!
SOULMATE has wonderful banter--that patented CLo banter--between River and Jess, but also Jess and Fizzy. Jess is a statistician and Fizzy a romance writer and they spend many of their days in a coffee shop, "working." Their friendship is next level good and freaking hilarious. Honestly, it's one of the best parts of the book. So is Jess' relationship with her grandparents, who basically raised her after her mom, who struggled with addiction, left. And then there's Juno, the cute precocious kid, who shows up asking funny questions and making you chuckle. The cast of characters is top notch, for sure. I loved how well Jess' family was woven into the story.
As for River and Jess, their chemistry is superb. They start off on the wrong foot, with River coming across as a jerk, but it's not anything too terrible, which is good, because I can't handle the "hate to love" scenarios when the "hate" seems impossible for anyone to actually overcome. Instead, River is a nuanced character with his own backstory and personality. He's consumed by the science of relationships but too busy being a genius doctor workaholic to have one. And sweet Jess, you can't help but root for her: the tired mom who lacks the energy to even try to date anymore. There's lots of science and numbers, but nothing crazy for us non-mathematicians, and honestly, the genetics aspect is pretty fascinating. (Is this really possible, world?) I saw a bit of the big twist plot point coming, but it in no way diminished my enjoyment of the story.
Overall, this was a great read. Funny, witty, and heartfelt. Great couple with awesome chemistry. Wonderful cast of characters (Fizzy needs her own book!). The entire book made me smile--definitely recommend! 4.5 stars.

Suswatibasu (1703 KP) rated Postcapitalism: A Guide to Our Future in Books
Nov 28, 2017
Some useful criticism and interesting speculation
As a former colleague of Paul Mason, I'm aware of his left-wing sensibilities having produced some of his work while he was in Greece celebrating Syriza's victory, the Scottish referendum as well as the war in Gaza. As a result, his own staunch views comes across strongly in this book, but I was surprised that he was able to critique Marxist polemics clearly without resorting to bias.
Mason writes about the way in which the present model of capitalism, and by extension the capitalist system itself, has reached a critical point. The old model is coming off the rails, sinking under the weight of the massive debts that it has created as a result of financialisation and downright fraud, and finding that its very success in transferring wealth upwards leaves it short of the demand that it needs to keep the wheels turning. It’s not suited to a world in which the marginal cost of the stuff that people want to buy is approaching zero. It is in any case ill-equipped to deal with the challenges of climate change, an ageing population and instability-induced mass migrations.
What's great about this book is the way it synthesises some of the best writing about the transformative potential of the internet and the web with a non-dogmatic perspective from the Marxist tradition.
There are a lot of arguments made in this book, that can easily be strung out into a university course. Consequently, Mason spreads himself a little thin in some areas such as climate change. Despite this, it's still important and worth the dense read.
Mason writes about the way in which the present model of capitalism, and by extension the capitalist system itself, has reached a critical point. The old model is coming off the rails, sinking under the weight of the massive debts that it has created as a result of financialisation and downright fraud, and finding that its very success in transferring wealth upwards leaves it short of the demand that it needs to keep the wheels turning. It’s not suited to a world in which the marginal cost of the stuff that people want to buy is approaching zero. It is in any case ill-equipped to deal with the challenges of climate change, an ageing population and instability-induced mass migrations.
What's great about this book is the way it synthesises some of the best writing about the transformative potential of the internet and the web with a non-dogmatic perspective from the Marxist tradition.
There are a lot of arguments made in this book, that can easily be strung out into a university course. Consequently, Mason spreads himself a little thin in some areas such as climate change. Despite this, it's still important and worth the dense read.

Jennifer Roup (9 KP) rated The Wife Between Us in Books
Dec 27, 2017
#GritLit Domestic Thriller Must Read
The premise of this book is captivating.
At first I think it's clear: A man left his wife for his assistant and the ex-wife is left devastated. The new bride is carried away in the new lavish lifestyle her husband-to-be is creating for her and she barely notices the subtle clues that someone is stalking her, watching her every move.
Nellie is cute, bubbly and everything that Vanessa used to be. The ex wife, Vanessa, is a recovering alcoholic living with her aunt, wondering how Richard could leave her. So she sets up on a mission to find out what Nellie has that she doesn't and to find a way to seek revenge.
If the book would have wrapped up after the first major twist in the middle of the book, I would have been impressed but the hits and twists just kept coming so it was impossible to put down.
I think the twists and turns, plus the creepy narration from an unreliable character who is clearly losing her mind were all great. I was really hooked at first. But by the end, there was just too much going on.
It's fast-paced, creepy and so vivid that you may start to think you're even being stalked too...
It's very much like The Couple Next Door, My Husband's Wife and Lie to Me and and similar thrillers. Twisted, interesting and really great characters but just a little too drag towards the end. Still recommend it though!
At first I think it's clear: A man left his wife for his assistant and the ex-wife is left devastated. The new bride is carried away in the new lavish lifestyle her husband-to-be is creating for her and she barely notices the subtle clues that someone is stalking her, watching her every move.
Nellie is cute, bubbly and everything that Vanessa used to be. The ex wife, Vanessa, is a recovering alcoholic living with her aunt, wondering how Richard could leave her. So she sets up on a mission to find out what Nellie has that she doesn't and to find a way to seek revenge.
If the book would have wrapped up after the first major twist in the middle of the book, I would have been impressed but the hits and twists just kept coming so it was impossible to put down.
I think the twists and turns, plus the creepy narration from an unreliable character who is clearly losing her mind were all great. I was really hooked at first. But by the end, there was just too much going on.
It's fast-paced, creepy and so vivid that you may start to think you're even being stalked too...
It's very much like The Couple Next Door, My Husband's Wife and Lie to Me and and similar thrillers. Twisted, interesting and really great characters but just a little too drag towards the end. Still recommend it though!

Merissa (12861 KP) rated Against the Grain (THIRDS #5) in Books
Jun 27, 2017
Against the Grain (THIRDS #5) by Charlie Cochet
Against The Grain is the first book where Dex and Sloane are not the main couple. Instead, we concentrate on Ash and Cael, and to be fair, their story has been a long time coming. We start where the previous book finished, with Tony wielding Old Betsy, but to the guys' surprise, it doesn't go down how they expected. Instead, Ash learns more about Cael than he realised he didn't know, and it makes him want to 'try'. This is still difficult for Ash, and it's not without it's hiccups, but Cael is prepared to help him where he can. Now, this wouldn't be a THIRDS book if something else wasn't going down, and this time it's all mixed in with Sloane's loss of control, plus it turns out Ash's loss of control, and maybe one other. You are left not knowing who to trust, apart from the family that is Destructive Delta!
Everything does become clear, plus it means a change for our crew, but they are prepared to fight for what they believe in. I will admit that I actually missed Dex's banter more than I thought I would. Although he is (obviously) still around, he isn't the main character and therefore the quips are there as much. Still, I enjoyed the mix of action, intrigue, romance, and sex. Ash and Cael's story is one that I wanted, waited for, and thoroughly enjoyed. I loved all the intrigue, the questions, and how this book complements the series as a whole. Most definitely recommended by me.
* Verified Purchase ~ April 2017 *
Merissa
Archaeolibrarian - I Dig Good Books!
Everything does become clear, plus it means a change for our crew, but they are prepared to fight for what they believe in. I will admit that I actually missed Dex's banter more than I thought I would. Although he is (obviously) still around, he isn't the main character and therefore the quips are there as much. Still, I enjoyed the mix of action, intrigue, romance, and sex. Ash and Cael's story is one that I wanted, waited for, and thoroughly enjoyed. I loved all the intrigue, the questions, and how this book complements the series as a whole. Most definitely recommended by me.
* Verified Purchase ~ April 2017 *
Merissa
Archaeolibrarian - I Dig Good Books!

Rachel King (13 KP) rated Daily Guideposts 2011 in Books
Feb 11, 2019
I grew up in church, so the name of Guideposts has been familiar to me my whole life. This book of devotionals lives up to its familiar name. Guideposts has become synonymous with quality in materials for prayer and reflection, and this book is no exception. The Introduction tells me that the theme for this collaborative effort is "Growing in Love." Each day in the book is one page, with a Bible verse at the beginning and a short prayer at the end, with a true, first-person narrative in between. Each month is preceded by a lovely black-and-white photograph of a lighthouse, with a Bible verse somewhere in the picture. The end of each month has a blank section titled "Seeds of Love" in which the reader can record something God has been doing in his or her life on one line for each day of that month. The end of the book contains a section titled "Fellowship Corner," which lists all of the fifty-five contributors for this devotional, complete with pictures of the people and their thoughts of the past year.
I can really appreciate the collaborative effort put into this book, as each devotional is unique and well thought out. The various viewpoints of the different writers are quite interesting, especially since I know they can all be depended on to believe in and write about the Word of God. While I obviously have not read through every page in this devotional since the time I received it from the publisher, I plan on continuing to use it in the coming new year as part of my personal time with Jesus.
I can really appreciate the collaborative effort put into this book, as each devotional is unique and well thought out. The various viewpoints of the different writers are quite interesting, especially since I know they can all be depended on to believe in and write about the Word of God. While I obviously have not read through every page in this devotional since the time I received it from the publisher, I plan on continuing to use it in the coming new year as part of my personal time with Jesus.