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Quests: Heroes of Sorcado
Quests: Heroes of Sorcado
2022 | Adventure, Card Game, Dice Game, Fantasy
I’ve mentioned before that we at Purple Phoenix Games are currently working our way through a DnD 5e campaign. For almost all of us, this has been our first foray into the world of role-playing games. It’s a lot of fun, although it’s quite a daunting task at first. But more often these days, you can find board games that serve as fun, cooperative, and easier to learn/manage versions of these popular role-playing giants. Enter Quests: Heroes of Sorcado. How does it fare in the lineup of campaign-driven board games? Let the demo adventure help you decide.

Disclaimer: For this preview, we were provided with a Tabletop Simulator file for the demo/prequel adventure. These are not the final components, since it is a digital file, but the artwork and rulebook are mostly finalized – so the gameplay is what you will get in the physical copies of the game. -L

Quests: Heroes of Sorcado is a cooperative, campaign-driven game in which 1-6 players will take on the roles of party members with the goal of completing all 8 of the included adventures. The game does come with a tutorial/prequel adventure to help introduce players to the mechanics and overall gameplay before diving in to the full game. To setup for this Adventure Zero, place the game board within reach of all players, set aside the Campaign and Adventure books, place the Boss card for this adventure face-down above the board, and sort and place Potion/Loot/Armor/Health tokens in their corresponding areas. Set the 6 required Adventurers for the prequel in a circle near the game board, and take the listed Health and Starting Equipment for each Adventurer. The prequel uses only a single Location, so set that Deck in one of the Location spaces of the board, and the game is now ready to begin!


Depending on the player count, everyone will take on the role of at least one of the Adventurers, and the game itself is wholly cooperative. Here is how Adventure Zero works. Each Adventurer, in clockwise order, will be dealt 1 face-down Location card. Then, starting from the first dealt Location card, the Adventurers will take turns revealing their card. Some cards are Events or Story Moments, and prompt players to read from the Adventure/Campaign books. These cards often describe a scenario and require the player to select one of several provided choices, either earning a reward or penalizing the group. Most cards are Monster cards and will begin a combat! Each of the Adventurers has varying values for the four Stats of the game: Strength, Intelligence, Dexterity, and Wisdom. Combat in the game involves rolling a d20 and adding the appropriate Stat modifiers to the roll. You can also use Potions and Equipment to buff your rolls as well. How do you determine success or failure? Every Monster has a weakness to a specific Stat, so you will use that Stat modifier to enhance your rolls. Equal or exceed the Monster’s weakness, and it is defeated! Depending on the difficulty/level of the Monster, you will either fight with 2-6 Adventurers – adding their modifiers and abilities to your roll as well. How you setup your Adventurers is important, as adjacency is what helps determine who can be in each combat. If you defeat a Monster, collect the reward (Loot tokens, Potions, or Treasure cards), and the game continues to the next player. If you lose the fight, the Monster moves to the next Adventurer and combat begins anew. Once every Location card has been revealed and resolved, the Adventurers will reveal the Boss card and the final combat begins! Even though each combat has one primary Adventurer/player at the helm, the game is cooperative, so make sure you’ve got that teamwork mentality!
I have to say that I was pleasantly surprised by Quests: Heroes of Sorcado. The gameplay may seem a bit involved at first, but it actually flows pretty seamlessly and effortlessly. As someone who has played a handful of other campaign-driven board games before, I have to say that this one was by far the easiest for me to learn and play. Resolve Location cards, beat Monsters, and (hopefully) defeat the final Boss. Pretty straight-forward, and I really appreciate that. One thing that helps make it so user-friendly is that the game is based on only 4 Stats, instead of every conceivable Stat used in other role-playing games. That helps keep the game uncomplicated, while still offering players options every turn. Another thing that I really like? The Campaign/Adventure books are pre-written stories, prompts, and scenarios that allow the game to be truly cooperative. No need for an all-knowing Game Master here, as everything is already laid out for you. I also really like these pre-written aspects because it helps deliver the role-playing feel without pressuring the players to create their own campaign. Yes, there are still some ‘choose your adventure’ elements to it, but it doesn’t give so many options to overwhelm players.


That being said, I do have to mention that this is a campaign-driven game, so you will know the main storyline after your first complete playthrough. Although you would know the Monsters/Events/Boss/etc. of each adventure, the shuffle and draw of the decks would allow for variability, and thus replayability. You know the all the twists in the story, but will be able to play with different hero combinations as well! All 8 adventures will take quite some time to complete though, so don’t let the fact that you’ll know the main storyline after one playthrough turn you off from the game completely! Normally, I like to talk about the components of a game. Since this was a Tabletop Simulator version of the game, I am unable to really do so. I will commend the artwork and style of the game though – it is very thematic, engaging, colorful, and fun to look at. The text and abilities are clear, I love the color-coded modifiers, and the cards are all pretty intuitive. I have no doubts that the physical copies of the game will be quality productions as well.
As I stated above, this preview only covers the demo/prequel adventure, and its real purpose is to introduce players to the gameplay. That being said, I know that the full adventures will offer players additional elements (Side Quests, trading Loot and Potions, ‘level up’ the Adventurers, etc.) that will just add to the experience. Yes, there is the ‘one and done’ aspect of a campaign-driven game, but there is so much content in the full game to keep you going for quite a long time. If you’re looking at getting into this genre of game, but are worried about complexity, I would highly recommend Quests: Heroes of Sorcado. The gameplay overall is simple and straight-forward, while still offering the epic campaign feel. This one hits Kickstarter today, so head on over and check it out for yourself!
  
Nightmares: A New Decade of Modern Horror
Nightmares: A New Decade of Modern Horror
Ellen Datlow | 2016 | Horror
6
7.0 (2 Ratings)
Book Rating
Also read my review here: http://bookbum.weebly.com/book-reviews/nightmares-a-new-decade-of-modern-horror-by-various-authors

NOW AVAILABLE IN THE UK!

I decided that instead of rating this book overall, it would be better to rate each individual story, so that’s what I’ve done. Obviously I had to rate the overall book so I actually calculated the average of all the ratings lol.

<b><u>Shallaballah</b></u> by Mark Samuels
<i>1 star</i>
Not a good start to the book for me. I was over the stitched up face appearance, creepy hospital, shady operations kind of horror story long ago, so this did pretty much nothing for me. Yes there were creepy elements to it but not enough. I also get what it was trying to do with the whole vanity, television thing, but it didn’t really work and so for me, added nothing to the overall plot.

<b><u>Sob in the Silence</b></u> by Gene Wolfe
<i>3 stars</i>
This was a pretty good creepy story, I much prefer stories that don't really have any paranormal elements to them and are more about the madness of the human brain. This short story had a bit of both to it so it was much preferable to the last! Didn't like the weird abrupt ending though, it felt like the story had been cut short.

<b><u>Our Turn Too Will One Day Come</b></u> by Brian Hodge
<i>4 stars</i>
This definitely had my skin crawling a bit. I love this kind of horror story that incorporates creatures and family secrets, kind of gave me The Village vibes… Is that the name of that film? Anyway, yes, great short!

<b><u>Dead Sea Fruit</b></u> by Kaaron Warren
<i>3 stars</i>
This short was pretty good, the Ash Mouth Man was pretty freaky but the writing was a bit all over the place and I felt too much was squeezed into such a small story. I'd love to read a full length story about this Ash Man, that would definitely be disturbing to read!

<b><u>Closet Dreams</b></u> by Lisa Tuttle
<i>4 stars</i>
Really well written and completely terrifying! I hate abduction stories so much because it could happen to anyone. It's not like the demonic ghost stories that you choose to believe or not believe, men who rape and steal little girls are <b>real.</b> The ending was… Predictable… Done before… Boring… But the rest of it was good enough to warrant it 4 stars!

<b><u>Spectral Evidence</b></u> by Gemma Files
<i>1 star</i>
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I didn’t like the way this was set out, very frustrating to read on a Kindle! Also, I didn’t really get it, it was so all over the place I forgot what was happening previously.

<b><u>Hushabye</b></u> by Simon Bestwick
<i>2 stars.</i>
I wanted to like this one but there was too much missing from the story, maybe it was meant to be mysterious but in my eyes it just felt unfinished. Like what was the man sucking out of the children? And what really happened to Hardiman? Also I thought the narrator was a woman until we finally learnt his name was Paul, don’t know why, I just imagined him that way.

<b><u>Very Low-Flying Aircraft</b></u> by Nicholas Royle
<i>3 stars</i>
I’m not really a big fan of war based novels / stories so from the get go I knew I wasn’t going to get on that well with this story but it wasn’t so bad. I didn’t feel like this story explained itself enough or maybe it did and I just didn’t get it? Like why did it matter that Frankie looked like Victoria and why did Flynn go to the clinic? Also, I didn’t think it of a horror story really, though it was scary and horrible, it didn’t give me the heeby-jeebys like some of the others have done.

<b><u>The Goosle</b></u> by Margo Lanagan
<i>2 stars</i>
Seriously, seriously grotesque. If you have a weak stomach, <i>avoid this.</i> A very peculiar branch off the traditional Hansel and Gretel story we all know. This isn’t my kind of horror at all. I much prefer scary, mysterious human crime and occasionally a paranormal story. Torture porn is not at all my thing. This was very well written though, so props to Lanagan for that.

<b><u>The Clay Party</b></u> by Steve Duffy
<i>4 stars</i>
Again, not exactly what I’d classify as a horror story, but a great read nonetheless. Excellently written and enjoyable the whole way through, up until the end… the ending definitely wasn’t my kind of style so that was disappointing for me personally, but I’m sure others would love it!

<b><u>Strappado</b></u> by Laird Barron
<i>3 stars</i>
Definitely one of the strangest of the shorts in this novel. I thought it was excellently written but I didn’t quite get it? Maybe I was just having an off day when I read this but it didn’t really do anything for me.

<b><u>Lonegan’s Luck</b></u> by Stephen Graham Jones
<i>4 stars</i>
This is one of those stories I don’t know why I like. I never used to be into these kinds of rural town, religious apocalyptic kind of books, but ever since reading Mammoth, I’ve begun to enjoy reading them. Admittedly this had me a little confused to begin with, there were what felt like a lot of characters, but in the end none of the mattered anyway, they were just there to set the scene.

<b><u>Mr Pigsny</b></u> by Reggie Oliver
<i>3 stars</i>
I feel like I’ve read this book a million times. It’s one of those stories that's been redone time and time again with just slight changes here and there. It isn’t a bad plot per say, I certainly enjoyed it, it just had nothing unique about it.

<b><u>At Night, When the Demons Come by</b></u> by Ray Cluley
<i>4 stars</i>
One of the longer stories in this book but also one of the best. It had a pleasing twist to it and some interesting characters. I guess I quite like the whole apocalyptic feel when it comes to stories. I personally don’t feel this one was a horror story, more like a fantasy thriller.

<b><u>Was She Wicked? Was She Good?</b></u> by Mary Rickert
<i>4 stars</i>
This was a sad horror story, but in a way, it was also quite beautiful. I really liked the plot, it was something quite different to all the others in this collection and I thought the way it was written flowed well. Enjoyable short story!

<b><u>The Shallows</b></u> by John Langan
<i>2 stars</i>
I liked how this was written but I didn’t get it? I got bored halfway through it too, it was a half an hour read and I just couldn’t understand it so I skimmed the last 10 minutes or so. Yawn.

<b><u>Little Pig</b></u> by Anna Taborska
<i>3 stars</i>
Meh. This was well written and very different to the rest of the stories in this collection but was it a horror story? No. It was tragic, but not scary. Disappointing because whenever I see the word “pig” in relation to something “scary” I think of AHS.

<b><u>Omphalos</b></u> by Livia Llewellyn
<i>3 stars</i>
<b>TRIGGER WARNING: SEXUAL ABUSE</b>
This story was definitely very unique to the rest of the stories in this collection in the terms that this was a horror story that focused more on the real life horrors of families rather than made up monsters and ghouls. This story isn’t for the faint-hearted, it was horrific and gruesome and very upsetting. It wasn’t the best story in the collection when it came to plot or writing style, but it did bring out strong emotions in me, which other stories have been unable to do.

<b><u>How We Escaped Our Certain Fate</b></u> by Dan Chaon
<i>5 stars</i>
I liked how this was a different take on a classic zombie story - <b><i>”It wasn’t the end of the world… of course, a bite would infect you, but they weren’t terribly aggressive, in general.”</b></i> This was by far my favourite story in the entire book, it was so sad and emotional. It was beautiful.

<b><u>That Tiny Flutter of the Heart I Used to Call Love</b></u> by Robert Shearman
<i>4 stars</i>
Creepy, creepy, creepy. Dolls terrify me thanks to modern horror, although, really, I’ve always felt unsettled by them. Enjoyable story though. Poor Julian.
(This story almost had my name in it! “Suki” is close enough to Zuky.)

<b><u>Interstate Love Song (Murder Ballad No.8)</b></u> by Caitlin R. Kiernan
<i>3 stars</i>
Hmm, why did the shorts at the end of this book get all meaningful and loved up? I think that kinda ruined this for me. Granted it was disturbed and pretty grotesque at times but sadness of the ending ruined that creepy effect of the book and just left this kind of hanging in the space between horror and tragedy.

<b><u>Shay Corsham Worsted</b></u> by Garth Nix
<i>4 stars</i>
This was an interesting story and I liked our harsh but caring main character, Sir David. I wish this story was a little longer so we could find out more about Shay because I feel the missing backstory left this plot wide open. Enjoyable nonetheless.

<b><u>The Atlas of Hell</b></u> by Nathan Ballingrud
<i>3 stars</i>
I really enjoyed this to begin with though I thought it had a little David Wong influence, a writing style I’m not into. All was going well for this story until I got towards the end of it, where it completely lost me. Whether this is down to the annoying man sat on the train next to me, speaking into his phone at 32596 decibels, or just because the plot went AWOL, we’ll never know.

<b><u>Ambitious Boys Like You</b></u> by Richard Kadrey
<i>4 stars</i>
I like these kinds of creepy stories! They’re not particularly unique anymore, because they’ve been done so many different times in so many different, but similar ways, but they’re still fun to read. The old man was especially disturbing just because he was so witty and chilled out. I liked that this story had elements of humour to it, it made a nice change to the more recent emotion filled stories.

I’d like to thank Netgalley and Tachyon Publications for giving me the opportunity to read this in an exchange for an honest review.
  
Kingsman: The Golden Circle (2017)
Kingsman: The Golden Circle (2017)
2017 | Action, Comedy
Awesome Action Scenes (0 more)
Plot Holes Galore (1 more)
Lack of Character Motivations
A Disappointing Sequel
Contains spoilers, click to show
You can look at this movie from two different perspectives. If you choose to see it as a dumb, switch-your-brain-off spy movie and are only going for the batshit insane action scenes, then you will have a good time. If you are looking for a decent comic book movie that serves as a sequel to the first movie and sets up a potential future franchise, then you will probably leave feeling similar to how I did, pretty disappointed.

The first movie was released with no hype behind it and for most people was a pleasant surprise. This film has a lot more to live up to and unfortunately it doesn't quite get there. Although the movie does feel like a sequel, it's not the worst sequel I've ever seen and it's not the worst sequel released this year.

Julianne Moore plays the antagonist in the movie and whilst her motivations for what she was doing were questionable, you could tell she was having fun with the character and it was a fun performance to watch. The action scenes were as fast paced and as fun as you would want them to be and although they do feel cartoony, there are a few crazy set pieces that you can’t help but grin at.

This movie also introduces the Statesman, an American version of the Kingsman who work out of a whisky factory rather than a tailor’s shop. Jeff Bridges and Halle Berry don’t get much screen time, which is fine, but Channing Tatum is hardly in the movie at all, despite appearing on a lot of the marketing for the film. I think he is onscreen in Hateful Eight for longer than he is in this.



Ok, spoiler time. If you haven’t seen the movie yet, don’t read on past this point. I mean if you have seen any of the trailers for the movie then you already know that they have brought Colin Firth back from the dead.

The explanation for this is sort of anti-climactic. Essentially, The Statesman have came up with a cure to gunshot wounds to the head and any other fatal wound that you may sustain, the process involves wrapping the wound in a gel strip and then inflating it with two syringes. Sure, you can argue this is a heightened reality where crazy stuff like this is entirely possible, but my problem with it, is that it immediately lowers all of the stakes. If anyone can be brought back from the dead, then how is there any peril left for the characters in the franchise?

After this whole revelation, they kill off Merlin, the character played by Mark Strong. His death is really pathetic and something that could have easily been avoided. Eggsy accidentally steps on a landmine, (even though they specifically point out that they are using a minesweeper,) then Merlin sprays the mine with a freeze gel so that Eggsy can step off of the mine and Merlin takes his place, then he distracts some guards and gets blown up. What I’m left wondering is the limit of what can be fixed with the regeneration strip. Surely if a bullet to the head can be walked off, then getting blown up by a landmine is fair game? Could they not have tried piecing him together like a jigsaw a wrapping him in the magic gel strips? I guess they could bring him back in the next movie and I’m sure if they do, we will know when the first trailer for Kingsman 3 is released.

Overall this isn’t a bad movie, it’s just disappointing. There are some entertaining action scenes, but rubbish dialogue and ridiculous plot elements make this inferior to the first Kingsman movie and pretty mediocre overall.
  
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Hazel (1853 KP) rated The Hazel Wood in Books

Nov 12, 2017  
The Hazel Wood
The Hazel Wood
Melissa Albert | 2017 | Mystery, Paranormal, Science Fiction/Fantasy
8
7.4 (33 Ratings)
Book Rating
MARVEL-ous, apparently
I received this ARC for free from the Penguin Platform Team.

“Imagine Marvel did fairy tales …” Well, I cannot because I have never seen a Marvel film but I understand the sentiment. The Hazel Wood by Melissa Albert is a book where fairy tales and reality collide. However, these are not stories full of glamour and grandeur, they are the sort originally told by the Jacob and Wilhelm Grimm during the 19th Century. What begins as a fairly realistic tale rapidly spirals into chaos when characters from a book start appearing in New York, something that should be impossible.

For seventeen years, Alice and her mother, Ella, have been travelling on the roads, barely stopping in places for more than a few months. It would be nice to have a home and settle down, however, they are always chased by bad luck, causing them to flee at any moment. Alice is not sure of the cause of their misfortune but suspects it may have something to do with her reclusive grandmother who lives alone on her estate titled the Hazel Wood. Alice’s grandmother wrote Tales From the Hinterland, a book of pitch-dark fairy tales, many years ago and it has become a rare piece of literature – a collector’s item; not even Alice has read it. But when her mother goes missing under suspicious circumstances, Alice wishes she had.

Homeless without her mother, Alice seeks help from a school acquaintance, Ellery Finch, whom she knows is a fan of her grandmother’s work. Yet, before they can formulate a plan to locate her mother, the cause of her bad luck reveals itself in the form of impossible, murderous fairy-tale characters. As Alice learns more about the Hinterland, she discovers that she has been receiving glimpses of the characters all her life.

Alice is in danger, as is Ellery, but she will stop at nothing to retrieve her mother, even venturing into the Hazel Wood – a place she has been forbidden to enter. With Ellery using his father’s wealth and connections, the two make a long journey to the place they believe her mother is being held, but what Alice finds there is more dangerous and shocking than she could ever imagine.

Retellings of fairy tales have become a popular genre in recent years, particularly amongst young adult literature. The Hazel Wood, however, is only loosely based upon ideas featuring in ancient folktales; the stories themselves have been thought up by Melissa Albert with unique characters such as Twice-Killed-Catherine and Three-Times-Alice. Although it is often fun to analyse the comparisons and differences between old tales and new, it is refreshing to come across brand new fairy tales.

Initially, the book comes across as a thriller and mystery set in the real world, however, fantasy elements quickly creep in. Two-thirds of the way into the story, the setting and genre change direction, introducing a fictional world where rules of nature have gone out of the window. At this point, it becomes slightly confusing to fully visualize the situation, and the storyline begins to get darker and darker.

Children’s fairy tales always have a happy-ever-after, however, the traditional ones rarely did, therefore, it is impossible to guess how The Hazel Wood will end. This, along with humour and enchanting action, hooks the reader and, according to other reviewers, has resulted in many hours slipping away without notice.

The Hazel Wood is a unique story on the cusp of young adult and adult fiction. It is not only a good work of fiction; it is clever and well thought out, too. Melissa Albert is certainly an author to look out for, especially if you like dark mysteries and thrillers.
  
No Man&#039;s Sky
No Man's Sky
2016 | Action/Adventure
Such a let down. (0 more)
Hyped Up Nonsense
Earlier this month No Man’s Sky was released, a game that had been hyped and anticipated by so many. Unfortunately, it has failed to live up to the expectations that gamers had for it, however in the eyes of many this isn’t due to the faults or shortcomings of the actual game itself, but is rather due to the way that Sony marketed the game, (this game is technically an indie title, yet Sony treated it as a 1st party exclusive,) and the gaming media blowing expectations insanely out of proportion. Personally, I have only played the game for a couple of hours, but I feel that I have already seen everything there is to see, in that I know that if I play for longer all I will come across is the same things with different skins and textures and that is okay, if that is all that you are looking for. The reason that I stole the phrase, “a mile wide and an inch deep,” from Colin Moriarty and used it as the headline to this article, is because I feel that it is the most accurate description that I have heard of this game to date. However, if the game was marketed as an exploratory crafting game with very light story elements and no real characters, it would have been received a lot better. The point of this paper isn’t to insult No Man’s Sky, I am simply using it as an example as that game is currently at the forefront of the gaming zeitgeist. I don’t think that the gaming community’s disappointment in No Man’s Sky is down to the developers of the game, I believe that it was Sony’s treatment, as well as the gaming press’ treatment of the game that caused the hype train to come to a crash.

This isn’t the first time that this has happened, it happened last year with The Phantom Pain, that game took over three years to come out after it was officially announced and it was still an unfinished mess. The example that always comes up when discussing games stuck in development hell for years is Duke Nukem Forever, which was objectively a bad game, but even if it was more competent, in the leagues of Halo or COD, it would still be considered a failure. Final Fantasy 15 and The Last Guardian are also going to suffer for these reasons, too much time has been spent, reporting development news and hyping up the release that feels like it will never arrive and both of those games could be stellar masterpieces and they still wouldn’t reach anywhere near the payoff that is expected of them due to all of this overhyping and false hope that has been created by the gaming press. Lastly, even if Half Life 3 ever does release and against all odds does meet the standard of the previous games in the series, that still won’t be enough for die hard fans, due to the vast amount of time between now and the previous entry and the unrealistically high standards that this has caused gamers to expect.

I am fed up of this occurring, but the press isn’t going to stop reporting any news on these projects as its released, that’s their job. The only way that I can see to get around this issue is for developers to use the Fallout 4 method and release their game with 6 months of announcing it, quelling the inevitable explosion of hype that is created if the game takes any longer than that to release. The old saying goes that, ‘there is no such thing as bad publicity,’ but if the developer has any integrity and tact and isn’t just making something for the sake of a cash grab, perhaps they would do well to think of the No Man’s Sky release saga as a cautionary tale.
  
Three Heart Echo
Three Heart Echo
Keary Taylor | 2017 | Fiction & Poetry
4
4.0 (1 Ratings)
Book Rating
Three Heart Echo by Keary Taylor ended up on my reading list by yet another mislabeling on NetGalley, I must admit. As seen in the title image above, the book is a paranormal suspense. If you’ve read my blog for any length of time, you’ll no doubt guess that I grabbed it from the horror genre titles. Fortunately, after revisiting its cover I can at least say that its actual genre is the right one. While Three Heart Echo does have some elements of horror, it reads more like a paranormal-themed Lifetime movie.

Taking place soon after the death of Jack Caraway, Three Heart Echo tells the story of two vastly different people meeting and, you guessed it, falling in love. It’s not that simple though, and several of the more twisted things that one might expect from a horror novel surface throughout the plot. Iona Faye, a frail woman mourning the death of her fiance, seeks out Sully Whitmore, a man rumored to be able to speak to the dead. Together, the two unravel the darkness of Jack’s past while racing against time to unravel not one, but two curses.

The plot is fairly linear, with only one unexpected twist at the end. That twist defines much of the book though, and I have to admit that I actually felt anger flare up within me. I’ve gotta give Taylor kudos for that one. What I don’t like, besides the heavily romantic subplot, is the fact that, as readers see in many romance books, we’re dealing with two Mary Sue characters. Iona is described as a beautiful fawn whilst Sully is a giant Viking of a man. Catch my drift? Oh, and poor dead Jack? Apparently, he’s a stunner too.

While the plot is straightforward, Taylor also alternates between perspectives on chapters. Now, as a reader, you may think I mean she goes back and forth between past and present. It’s common enough when we read books, after all. Unfortunately, what I mean is that Taylor switches between perspectives of Sully and Iona. For the most part, the switches follow a pattern. There is some story overlap/repetition within those shifts, but it isn’t terrible. What perturbs me about these perspectives is that every now and then, there’s a break to the pattern where it may take some readers a moment to realize that the book has suddenly shifted to the past without warning.

Back to the romance side of things, there are far too many cliches. Poor, helpless main character gets an indescribable pain in their chest and they can’t fathom why it feels like their heart races when they look upon their love interest. As if that’s not bad enough, you know from the get-go that there’s going to be a love story involved. It’s not well enough to leave it a paranormal suspense, we might as well make it a romance too. Because y’know, two attractive people can’t simply be friends!

Speaking of chest pain, there’s another thing about this book that absolutely irked me. I could understand if one character had an odd need to count things. It happens and OCD is a real thing; but, what I’m referring to, is the need by both characters to take exactly five steps, to blink four times, to wait for three heartbeats before they do something so much as take a breath.

Finally, what the hell is a grand opus? The actual term is magnum opus. I’lll hope it was just a typo that was fixed in the final, published copy of the Three Heart Echo. Overall, the story itself is engaging to a degree, but it definitely wasn’t my style. I think it belongs more in the paranormal romance genre than it does horror.

I’d like to thank NetGalley and the author for providing me with a free copy for the purpose of review.
  
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Acanthea Grimscythe (300 KP) rated It in Books

May 16, 2018  
It
It
Stephen King | 1986 | Fiction & Poetry, Horror
6
8.8 (95 Ratings)
Book Rating
As seen first on <a href="http://theghastlygrimoire.com/"; target="_new"><i>The Ghastly Grimoire</i></a>.

If you're looking for an absolute tome of horror to read, It by Stephen King definitely fits that bill. I still prefer The Stand over this book, though. Wrought with the horrific trials visited upon children in the town of Derry, Maine, readers learn to love and loathe an extremely wide range of characters. While much of this book is entertaining, there are a few things I simply cannot condone.

There's a few scenes in here that are sexually graphic. This isn't uncommon in the horror market, and normally doesn't bother me. Only, I made the mistake of laughing off one of my ex's remarks regarding pre-pubescent intercourse and circle-jerking. I'm throwing that out there, in case it's something my readers wish to steer clear of. Not only that, but... Let's just say I prefer the movie's approach to Bev not being afraid, to the actual... what happened in the book, and we'll leave it at that. I cannot stomach some of the scenes of this book, not because they are terrifying, but because they are downright wrong, disgusting, and rather unnecessary.

That rant aside, this massive tome tells two stories alongside one another: the past and present battles with Pennywise the Dancing Clown mingle and cross between one another and, perhaps because I was listening to the audiobook (a whopping 45 hour track, if we're rounding), this made it difficult for me to keep the two straight. In fact, I had to rewind now and then to make sure I was hearing things properly (i.e. aforementioned rant). I've said it before, and I'll say it again: alternating time periods in this manner between the same characters in a story is maddeningly distracting for me.

King's character depth will always astound me. He makes even the briefest characters of his books memorable, giving them a backstory that is fully developed. There are several times he managed to goad emotions out of me that I didn't want to feel, and I love that. Ben Hanscom is by far my favorite, perhaps because in many ways, we share similar childhoods. Parents that care, the bullies, the blossoming from pre-pubescent torture - though the entire Loser's Club endured this, I feel Hanscom had it worst. Not counting Eddie's run in with Henry. His heartfelt devotion for Bev is mesmerizing, and I can only hope they had their happy-ending.

Which... is heartbreaking, in its own right. While I have no doubt there are many things about the sewers of Derry that would be horrible to live with for the rest of your life, can you imagine forgetting chunks of your life, of your past? It has to be absolutely disorienting, and readers can feel it in the conclusion of Bill and Audra's future. They'll never know the incident that happened, nor will they remember their childhood friends whom they loved.

On a brighter note, Steven Weber, the narrator for several of King's books, puts on a dazzling performance in It. He's easily carried away now and then, and it's nice to have a reader that is truly invested into the material he's recording. Weber earns a spot right next to Amanda Dolan as one of my all-time favorite narrators and this production is amazing.

Reluctantly, I have compromised with myself to give this a mid-grade rating. I am a tough critic, and this is something that has caused disagreements between myself and other readers, but in the end, there are elements of this book I simply cannot accept, no matter whose hand wrote them.

Fun fact: My fear of clowns began when I was eight years old and witnessed Tim Curry's Pennywise. It ended with Bill Skarsgard's.
  
TM
The Motion of Puppets
4
4.0 (1 Ratings)
Book Rating
In Keith Donohue's modern retelling of Orpheus and Eurydice, The Motion of Puppets, we're introduced to a range of characters from a besotted husband and his missing wife, to an emotionally unstable puppet girl as the husband embarks on a journey to save his wife from eternity as a doll. For fans of mythology, this sounds like a great read and it is, without a doubt, beautifully written; however, when it comes to execution, the story fell flat.

Theo and Kay Harper are newlyweds with a ten year age difference between them. A teacher at a local college, Theo takes an summer vacation away from New York with his wife, Kay, as she performs with a cirque in Quebec City. While she works, he translates a book from French to English, and everything appears to be fine. That is, until Kay suddenly disappears one night after going out with her fellow actors for dinner and drinks. Woven with necromancy, animated puppets, and many references to the madness of Alice in Wonderland, Donohue's story could be considered riveting, and perhaps I would gladly label it so if I had not been so profoundly bored while reading it.

The book's plot is, in and of itself, highly intriguing. As a fan of horror and having proclaimed a love for anything necromantic in nature, the idea of people becoming puppets, or even dying and being reanimated in any fashion really, is something apt to catch my attention, and for that reason and my love of ancient mythology, I requested an advanced reader's copy of The Motion of Puppets. My frustration with it came mostly in the fact that I felt like the book progressed too slowly and there seemed to be a lot of extra "fluff" added in. For instance, the snippets regarding Theo's translation of Eadweard Muybridge's biography really felt a bit unnecessary. There was no real correlation between Muybridge and the book itself, save to provide Theo with something on which to focus. That, also, didn't feel necessary, as Theo seems to be a rather detached character, despite his very clear obsession with his wife. Even Kay's point of view seems to be a bit overly deluded, considering her time as a puppet is significantly shorter than that of the other puppets around her and yet she seems almost as aloof as they are by the conclusion of the book.

In addition to moving at a bit of a slow pace, The Motion of Puppets also seems to rely a bit more on Alice in Wonderland-like elements than it does mythos or current happenings. Everything seems weird and ridiculous, and little, if anything, makes any sense. If you try to make sense of it, chances are you'll find yourself lost, which I found myself giving up on halfway through the book. Magic is clearly alluded to as being the cause for the current state of the majority of the cast's existence; however, it is hardly mentioned and never really explained. Clearly there's enough oddness going on that the nearly-faceless bad guys worry about being found out, but even that isn't enough of a reason to delve into the why or how: it simply is.

There is no doubt in my mind that Keith Donohue is an excellent writer; he has a beautiful command of language that quite literally takes my breath away. Though The Motion of Puppets failed to satisfy me as a reader, I will likely read more of his work when I have the time. As for the genre of this book, horror probably isn't the right one. It'd be better suited in fantasy. There's nothing scary here.

Thank you to Macmillan-Picador, NetGalley, and the author for providing me with an advanced reader's copy of this book in exchange for an honest review.
  
Cold Pursuit (2019)
Cold Pursuit (2019)
2019 | Action, Drama, Thriller
Doesn't Quite Succeed In What It Was Attempting To Do
Liam Neeson has stated that COLD PURSUIT is going to be his last action film. And, if that is the case, he certainly picked an interesting one to go out on.

Based on the Norwegian film KRAFTIDIOTEN and Directed by the same person (Hans Peter Moland), COLD PURSUIT follows snowplow driver Nels Coxman (Neeson) who's son dies of a drug overdose. It's not long before Coxman uses his "certain set of skills" to settle the score.

And that is how this movie was marketed (taking advantage of Neeson's past 10 years of action hero status) and that is too bad for those who are going into this film expecting a "standard Neeson kick butt revenge action flick) are going to be disappointed, for Cold Pursuit has parts of that, but it also has an element to it that is going to take some getting used to - it's "Norwegian sense of humor".

To say this film is a "Dark Comedy" does not do it justice, for the comedy in this film (and there IS comedy) is so rooted in the violence and action of the proceedings that, at first, the audience does not know how to react to it. By the end, it is clear that this is a comedy - and I wished that it would have worn it's comedic elements just a little more on it's sleeve. But then, I guess, I would be missing the point of what makes up the "Norwegian sense of humor" - oddity and subtlety. And this film IS odd from the setting (a remote ski resort village outside of Denver) to the warring drug gangs (city thugs vs. Native Americans) to the lazy Sherriff and laid back townspeople to Coxman's hippy, drug addled wife (Laura Dern). It is an odd assortment of people and circumstances, but not quite as add as...say...Twin Peaks.

And that's what hurts it. It IS a subtle film with subtle humor and subtle quirks, but (at times) is TOO subtle for an American audience that is used to being hit over the head with themes and quirks and violence.

One who is NOT subtle in this film is Neeson as Coxman. He brings the rugged, dependable man of action that one has come to expect during his action-hero phase. Also not subtle (not by a long-shot) is Tom Bateman as the main bad guy, Viking (they all have nicknames) who telegraphs that he is a bad guy by being over-the-top, doing everything but kicking a puppy and twirling his mustache.

Domenick Lombardozzi as Mustang (one of Vikings' henchmen) and Tom Jackson as White Bull (leader of the Native American clan) find the right line between subtlety and over-acting and ground this film (for the most part). The rest of the cast (including John Doman and Emmy Rossum as the town Sheriffs) flit through this film, uneventfully and uninterestingly, neither adding nor detracting from the events. Only William Forsythe, as Neeson's shady brother and Elizabeth Thais (as his wife Anne) manage to rise above things in the limited amount of screen time they are given. And, finally, Laura Dern is wasted in an underwritten - and under-performed - role of Neeson's wife.

I can hear Director Moland screaming to his cast "Less, less...give me less...no more...More...MORE!!!" and the result is an uneven film that is underplayed too much in some ways and overplayed WAY too much in others. And this is too bad, for he had an interesting concept going, he just didn't execute it (at least not with this group of performers) very well. I'll be interested in seeing the original Norwegian film, KRAFTIDIOTEN, to see if it worked there.

Letter Grade: B- (for I applaud what it was trying to do)

6 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
In Her Bones
In Her Bones
Kate Moretti | 2018 | Fiction & Poetry, Mystery, Thriller
9
9.0 (1 Ratings)
Book Rating
Wonderful thriller with detailed plot and characters
When Edie Beckett was in her teens, her mother, Lilith Wade, murdered six women. Lilith went to prison for life and Edie's life irrevocably changed. Now she's nearly thirty, trying to stay sober, working a city clerk job, and living a lonely life. Her only family is her brother Dylan, and she has no friends, no real life. At night, Edie secretly obsesses over the families of Lilith's victims, watching them online--and in real life. Then she actually meets one in person, and a man ends up murdered. Edie is immediately the police's one and only suspect. The investigating detective, Gil Brandt, is the same one who arrested her mother. He knows Edie better than anyone. She goes on the run, with Gil on her trail. Will Edie discover the truth in time?

This book just kept getting better with every page. I absolutely loved Kate Moretti's THE BLACKBIRD SEASON and was worried this one might not live up to it. I shouldn't have worried. This is just an excellent, fascinating novel.

The book is told from the point of view of Edie and Gil, with excerpts included from a tell-all book written about Lilith and her family. It all combines to make a very intriguing read. The way the novel explores looking at serial killers from the perspective of their family is just amazing and interesting. As Edie says,
"Sometimes, Lilith was just my mother."


You get this really in-depth look at how Lilith was both an awful mother, a regular mother, and influenced by mental illness. The book does a great job of providing a portrait of mental illness as well. I thought its look at Lilith as a serial killer was just so well-done. Lilith isn't necessarily the main focus--that's Edie--but she's had such an influence on forming Edie that we learn so much about her.

As for Edie, I was worried at first that I wouldn't like her or enjoy her character, because sometimes I have a hard time with characters who make nothing but bad decisions. But I quickly grew attached to her and to really, really like her. One of the best things about this book is that despite its serious and sometimes even gruesome subject matter, it can be funny sometimes. It's definitely heartbreaking and real. It's powerfully written, and Edie becomes this wonderfully great main character. She's so very smart and so very real. Moretti gives such a personality to everyone through her excellent detail; you're just able to visualize each character so well. I really love how you can get lost in her books. The bond between Brandt and Edie is interesting--different in many ways, but I liked how they were tied together in some way, and the how they each described that thread.

What's so great about this book is that you get to explore the serial killer aspect--how Edie is affected by her mom, some of the elements that formed Lilith into what she is, and more, but you also get a really well-done mystery too, after a character dies and Edie goes on the run. These two storylines run expertly in parallel and keep you riveted throughout the entire novel. There are some awesome twists and turns, and the whole book is just so well-done. I really loved these characters and truly just felt changed by the end of this one.

Overall, this is just a wonderful book. The characters are amazing and detailed, the plot is excellent, and I was just drawn in from the beginning. This goes deeper than your usual mystery or thriller, and I was so impressed and touched by this novel. I highly recommend this one!