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Becs (244 KP) rated Romanov in Books

Jul 22, 2019  
Romanov
Romanov
Nadine Brandes | 2019 | History & Politics, Science Fiction/Fantasy, Young Adult (YA)
9
8.5 (4 Ratings)
Book Rating
Amazing historical retelling!
You can also find this review on my blog: bookingwayreads.wordpress.com
4.5 stars

TRIGGER WARNINGS: murder, hostage situation, violence, alcoholism, loss of a loved one, starvation, terminal illness, executions, gunshots, trauma

“The bond of our hearts spans miles, memory, and time.”

Main Characters:
Anastasia "Nastya" Romanov - the mischievous and cunning main character. Narration is told from her POV and the development she receives throughout the novel is a breath of fresh air. The emotions she feels leaps out to the reader on every page and is honestly the most relatable character in the entire novel.
Zash - at first he was a hardhearted Bolshevik but eventually warms to Nastya's mischievousness. He does a full 180 after a certain scene and it was really nice to see him and Nastya become close.
Alexei - Nastya's brother who has a terminal illness that weakens his body. He's sassy, stubborn (but not as much as Nastya), and calms the wildness within Nastya. Alexei is the yin to Nastya's yang.
The Romanov family - the first half of the book revolves around the family as a whole, but they all had equal parts throughout the storyline compared to the two that outshown everyone: Alexei and Nastya.
The Bolsheviks - the soldiers in charge of keeping the Romanov's in order. They're all stone and ice and everything but warmth and friendliness (besides Ivan and Zash of course.)
Ivan - oh my dear Ivan... (let's just leave it at that)

“It is if you separate the two- old life and new life. But once you learn that it's all one life and each day is a new page, it gets a bit easier to let your story take an unexpected path.”

Review:
**Possible spoilers ahead**

Romanov starts with the Romanov's in a house that is their base of exile, they have been taken into custody and are awaiting their execution trial. The family lives life to the best of their ability but then the dreadful day comes when half of the family is moved further away to be questioned. This only brings even more heartbreaking scenes until the moment when Nastya saves herself and Alexei.

Romanov is a historical retelling with a magical aspect that combines into a wonderfully executed novel. Family is the central focus, this ends up not only being the Romanov's greatest strength, but also their biggest burden. How the family is portrayed adds a sympathetic nature to the novel, and the relationship between Alexei and Nastya is not only sweet but also a strength that keeps them fighting together until the very end.

One thing that I really loved about Romanov, was that the Romanov's themselves were kind and forgiving to the Bolshevik's. They believed that they could prove their innocence to them by being friendly, plus it was just second nature to be friendly. The tension between the two was felt by everyone though, especially Nastya. Throughout the novel, you can see everything that she has to worry about but she still holds onto that little spark that makes her who she is, even despite the predicament she's in.

Nastya is a mischievous, cunning, and lovable young woman and her emotions leap out at the reader. When Zash enters the picture, he's nothing but harsh words and hostility. Nastya though, senses a kindness lurking underneath that stone wall and she becomes determined to release it.

As the story progresses, readers can sense the chemistry between the two of them and it makes you crave more of this heartbreaking story.

Story background and development –
The connections that are built with the reader and the narrator is beautiful and well crafted. And oh man! Was there a TON of background and development on more than just the main character. Romanov is a historical retelling of what the real Romanov family experienced, with a little bit of a fantasy twist to it of course. Nadine does an amazing job at giving the facts yet keeping it light enough to be read like a fantasy novel.

Plot –
History of fact and fiction with magic interwoven brings a tale that's not only intriguing but fascinating as well. Every page brings a few more steps into the build-up, causing this novel to be a pivoting story to be read by all.

Spelling/ Grammatical errors –
I did notice a few grammatical and spelling errors that took away from the scene but overall, Nadine's writing style is gripping and crafted in a way that allows nothing to pass you by.

Overall –
Romanov is a breathtaking and heart-wrenching story that will make the reader feel every tragedy, heartbreak, and moment of love that is seeped into every page.

Enjoyment –
I enjoyed every second of this novel and even stayed up late to devour it! All because I couldn't put it down. Nadine grabbed my attention and kept it until the very last page, leaving me in a ball of agony, mourning the pain that I felt.

Do I recommend?
H to the E to the L to the L to the Y to the E to the S, what does that spell? HELL YES! Everyone needs to pick this novel up and give it a read!!

“Let no one call you tame.”
  
Doctor Sleep (2019)
Doctor Sleep (2019)
2019 | Horror
Some nightmares you wake up from, wipe the sweat from your brow, and go back to wonderful slumber as though it never occurred. Others follow you in both your sleep and waking hours. For Dan Torrance (Ewan McGregor) the nightmare that began at the Overlook Hotel in Stephen King’s best-selling novel (and movie directed by Stanley Kubrick) The Shining continue to follow him through his childhood years. With the help of a friendly spirit (Carl Lumbly) Dan learns how to contain the malevolent spirits that followed him from his nightmarish experience, but at almost the cost of his sanity. Falling back on his fathers’ previous crutch, Dan drinks and fights his demons away every night, consumed by a different type of spirit to manage the pain and fear that he has been running from.

Dan is about to hit rock bottom when he encounters a man who has certainly suffered with his own demons in the past, who offers him a place to stay, a job, and an escape from the alcohol that held him in his own personal hell for several years. After eight years of sobriety he strikes up a psychic pen-pal friendship with a young girl named Abra Stone (Kyliegh Curran), who shares his powers. His wish to push his “shining” deep down inside him, and not let it come out is interrupted when Abra witnesses a murder of a young boy. Using her gift, she uncovers a group of beings so evil, that their desire for immortality requires them to snuff out the lives of those who share the same special gift as Dan and Abra. Dan and Abra must join forces, and let their lights shine, if they are to defeat this evil and save themselves and others like them in the process.
Doctor Sleep is the long-awaited sequel to The Shining released (on film at least) back in 1980. While the original film was lauded by most and reviled by some in the way that Stanley Kubrick brought the story to life, it serves as the backdrop to this sequel. Blending reshoots of the original film (using the current actors) as flash backs, it provides the necessary background to those who may have never had the opportunity to see the original, and visual reminders to those who have. While artistically the film doesn’t hold a shine to the original, it tells a far more consumable story, with less focus on the imagery and symbolism in each shot then Stanly Kubrick’s masterpiece.

The bond between Ewan McGregor and upcoming star Kyliegh Curran is not only believable but magical. The chemistry that the two share both in separate scenes and together show the tight bond they certainly must have felt on set. The movie is blessed with an entire cast of supporting characters, that bring the believability and professionalism to the big screen. Rebecca Ferguson, as our duos’ primary adversary Rose the Hat, provides an outstanding performance. Surrounded by her fellow shine-pires, Grandpa Flick (Carel Struycken), Snakebite Andi (Emily Alyn Lind) and Crow Daddy (Zahn McClarnon) to name just a few, the group reminds me of The Lost Boys in their cunning and hunger.

Doctor Sleep is not a scary movie, at least not when it’s put beside The Shining. While it has scary moments, this is a movie about putting aside your fear and challenging evil, regardless of the cost. Dan must put the past behind him and dig deep within himself to find his purpose and with this purpose will come a lot of loss, but acceptance at the same time. The movie begins a little slow and picks up midway through. While the battle against many of the shine-pires may feel a little hollow at first, it’s nothing to what will compare with the ultimate climax between good and evil.

Fans of the Stanley Kubrick film will see lots of familiar locations and costumes throughout the two-and-a-half-hour show. Even the re-created scenes share the same visual imagery and spectacle, just as if it was simply a re-master. I actually liked that they reshot the pivotal scenes and characters, while no one can perfectly mimic the master of Jack Nicholson, I felt that Henry Thomas did an amazing job in his portrayal of the young Jack Torrance. Alex Essoe portrayed an outstanding Wendy Torrance, a role that was masterfully played by Shelley Duvall back in the day.

With the magnitude of Stephen King movies (and series) being released in the recent years, it could easily feel as if we have all been teleported back to the 80’s. There have been some homeruns in recent years (and some foul balls), but Doctor Sleep easily ranks up there as one of the better of the Stephen King movies to be released in recent memory. While the movie is much more action-oriented and doesn’t deliver on the sheer terror of the original, it suits the story, and does a commendable way of bringing closure to some of Stephen King’s more notable characters. Both fans and non-fans of the original will find a lot to like, and for those looking for more story (and less artistry) will be extremely pleased with the way director Mike Flanagan (The Haunting of Hill House series / Hush) brings this rendition to the screen. So, let your light shine and go see Doctor Sleep.
  
VR
Virgin River (Virgin River, #1)
Robyn Carr | 2007 | Fiction & Poetry
8
9.3 (3 Ratings)
Book Rating
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#1 <a href="https://www.goodreads.com/review/show/3099359251">Virgin River</a> - ★★★★

<img src="https://i0.wp.com/diaryofdifference.com/wp-content/uploads/2020/01/VirginRiverBlogTourBanner.jpg?resize=512%2C1024&ssl=1"/>;

I am so thankful to the team at Mills & Boon for letting me a part of this amazing blog tour. It is an honour, and a pleasure! <a href="https://diaryofdifference.com/2020/01/29/virgin-river-by-robyn-carr-blog-tour/ ">Click HERE to read the first chapter!</a>

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<i>When recently widowed Melinda sees an advert for a midwife in the quiet town of Virgin River, she decides this is the perfect place to escape her heartache and to revitalise the nursing career she loves. 

However, her dreams are shattered as soon as she arrives. The cabin is uninhabitable, the roads are treacherous and the local doctor has nothing to do with her. But when a tiny baby is abandoned on a front porch, Mel needs to make a decision.

Helped by a local barman and former marine, Jack Sheridan, Mel has to face her past, and realises that there may be a future in Virgin River after all. </i>

<i><b>First Impression</b></i>

I don’t usually go for the drama romance stories. But I do love a bit of new town girl, and I also love watching medical shows, despite knowing close to nothing about medicine. Grey’s Anatomy, The Resident, Doctor House, The Good Doctor, ER, etc. fans - please let yourselves known! :)

I loved this book. It has a very good vibe about if from the beginning until the end. First of all, I fell in love with Virgin River. A lovely quiet place, with amazing selfless people living in it. I would love to live in a town like that! The author described the place so well, that it made me feel like I was there, in the pub, in the doctor’s office, by the river…

<i><b>Characters</b></i>

We found ourselves to have Mel as a main character, followed by Jack. However, we had a lot of side characters, who actually played a crucial role in the development of Mel and Jack and their story.

<i><b>Mel is a city girl, born and raised.</b></i>

Always lived in big cities, most recently in L.A. and she is used to all the poshy posh stuff that come along with such a lifestyle. She was married to Mark, an emergency doctor, who recently passed away. We never get to meet Mark, but we get to know him through Mel’s memories of him. 

Wanting and needing change, she sells everything and moves to Virgin River, a promising quiet town, where she can start again. But things don’t go as planned. They never do. When struggling with challenges, she has to find a way to cope with her pain, then learn how to live with it, so she can move on and be happy in life. 

<i><b>Then we have Jack, who owns a bar in Virgin River, and who is the person that helps everyone around.</b></i>

When Mel arrives, he is determined to make her stay and show her that this place is not so bad after all. But as a former marine, he also has his demons, and as much as he will help Mel, he also needs her to help him get over his pain as well. 

From the side characters, I really loved Doc, the sassy old doctor, Preacher, Jack’s friend from the marines and Joey, Mel’s sister. Even though I hated Joey at the beginning, she started to grow on me as time passed by. 

Very interesting story, a lot of dramatic events that change our characters and teach them something. The plot was predictable in the sense that I knew there would be a love story between Jack and Mel, but it was still adorable and cute to read how both of them grow by each other. 

<i><b>The Netflix Show</b></i>

You might have heard, but now Virgin River also has a TV show as well. My plan was to read and watch them simultaneously, and I did watch the first few episodes. I love the show, and I will definitely continue watching. However, the plot is changed a lot and it is quite different from the book, so I suggest you read the book first before watching the TV show. 

<i><b>Have you read this book? Have you read something similar? I would love to read your thoughts. :) </b></i>

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Becs (244 KP) rated Romanov in Books

Jan 2, 2020  
Romanov
Romanov
Nadine Brandes | 2019 | Fiction & Poetry, Science Fiction/Fantasy
8
7.8 (6 Ratings)
Book Rating
<a href="https://bookingwayreads.wordpress.com">Blog</a>; | <a href="https://https://www.instagram.com/ernest.bookingway/">Bookstagram</a>; | <a href="https://https://twitter.com/bookingwayreads">Twitter</a>;

4.5 stars

TRIGGER WARNINGS: murder, hostage situation, violence, alcoholism, loss of a loved one, starvation, terminal illness, executions, gunshots, trauma

“The bond of our hearts spans miles, memory, and time.”

Main Characters:
Anastasia "Nastya" Romanov - the mischievous and cunning main character. Narration is told from her POV and the development she receives throughout the novel is a breath of fresh air. The emotions she feels leaps out to the reader on every page and is honestly the most relatable character in the entire novel.
Zash - at first he was a hardhearted Bolshevik but eventually warms to Nastya's mischievousness. He does a full 180 after a certain scene and it was really nice to see him and Nastya become close.
Alexei - Nastya's brother who has a terminal illness that weakens his body. He's sassy, stubborn (but not as much as Nastya), and calms the wildness within Nastya. Alexei is the yin to Nastya's yang.
The Romanov family - the first half of the book revolves around the family as a whole, but they all had equal parts throughout the storyline compared to the two that outshown everyone: Alexei and Nastya.
The Bolsheviks - the soldiers in charge of keeping the Romanov's in order. They're all stone and ice and everything but warmth and friendliness (besides Ivan and Zash of course.)
Ivan - oh my dear Ivan... (let's just leave it at that)

“It is if you separate the two- old life and new life. But once you learn that it's all one life and each day is a new page, it gets a bit easier to let your story take an unexpected path.”

Review:
**Possible spoilers ahead**

Romanov starts with the Romanov's in a house that is their base of exile, they have been taken into custody and are awaiting their execution trial. The family lives life to the best of their ability but then the dreadful day comes when half of the family is moved further away to be questioned. This only brings even more heartbreaking scenes until the moment when Nastya saves herself and Alexei.

Romanov is a historical retelling with a magical aspect that combines into a wonderfully executed novel. Family is the central focus, this ends up not only being the Romanov's greatest strength, but also their biggest burden. How the family is portrayed adds a sympathetic nature to the novel, and the relationship between Alexei and Nastya is not only sweet but also a strength that keeps them fighting together until the very end.

One thing that I really loved about Romanov, was that the Romanov's themselves were kind and forgiving to the Bolshevik's. They believed that they could prove their innocence to them by being friendly, plus it was just second nature to be friendly. The tension between the two was felt by everyone though, especially Nastya. Throughout the novel, you can see everything that she has to worry about but she still holds onto that little spark that makes her who she is, even despite the predicament she's in.

Nastya is a mischievous, cunning, and lovable young woman and her emotions leap out at the reader. When Zash enters the picture, he's nothing but harsh words and hostility. Nastya though, senses a kindness lurking underneath that stone wall and she becomes determined to release it.

As the story progresses, readers can sense the chemistry between the two of them and it makes you crave more of this heartbreaking story.

Story background and development –
The connections that are built with the reader and the narrator is beautiful and well crafted. And oh man! Was there a TON of background and development on more than just the main character. Romanov is a historical retelling of what the real Romanov family experienced, with a little bit of a fantasy twist to it of course. Nadine does an amazing job at giving the facts yet keeping it light enough to be read like a fantasy novel.

Plot –
History of fact and fiction with magic interwoven brings a tale that's not only intriguing but fascinating as well. Every page brings a few more steps into the build-up, causing this novel to be a pivoting story to be read by all.

Spelling/ Grammatical errors –
I did notice a few grammatical and spelling errors that took away from the scene but overall, Nadine's writing style is gripping and crafted in a way that allows nothing to pass you by.

Overall –
Romanov is a breathtaking and heart-wrenching story that will make the reader feel every tragedy, heartbreak, and moment of love that is seeped into every page.

Enjoyment –
I enjoyed every second of this novel and even stayed up late to devour it! All because I couldn't put it down. Nadine grabbed my attention and kept it until the very last page, leaving me in a ball of agony, mourning the pain that I felt.

Do I recommend?
H to the E to the L to the L to the Y to the E to the S, what does that spell? HELL YES! Everyone needs to pick this novel up and give it a read!!

“Let no one call you tame.”
  
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Hadley (567 KP) rated The Other Mrs. in Books

Apr 4, 2020  
The Other Mrs.
The Other Mrs.
Mary Kubica | 2020 | Thriller
10
9.0 (2 Ratings)
Book Rating
Mental illness done correctly (1 more)
Addictive
Written like a YA novel (0 more)
Mental illness.

I've read a lot of horror books that cover this subject, watched horror movies covering this subject, listened to music covering this subject, but none of them have covered mental illness as well and correctly as Mary Kubica's "The Other Mrs.."

So, with that said, if you have any type of PTSD, this book may be hard for you to read. Otherwise, this novel is very addicting, filled with so many twists and turns that you won't be able to set it down for long. For me, someone who deals with C-PTSD, 'The Other Mrs.' by Mary Kubica has been a heartache to read, but also very fulfilling to finish.

Kubica is known for her best-selling novel 'the Good Girl' - - - a thriller following a mother and a detective in search of the the former's missing daughter that leads them down a twisted tale of family secrets. From highly acclaimed critics, 'the Other Mrs.' has out-done 'the Good Girl' as Kubica's best novel so far. Kubica sticks with her psychological thriller writing that she is known for in this newest novel. She keeps the reader guessing at what will happen next, and she plays out mental illnesses in a way that most who suffer can relate while winding in a mystery well enough that the reader won't be able to guess everything before the ending.

I can't give such a heavy review on this book because, to do so, would give away a lot of the ending, so I'll stick to talking about noteworthy characters that make up the novel. The main character is a woman named Sadie, whose family is being uprooted from Chicago and moved to a small island in Maine after her husband's sister dies, which leaves them with not only a house in the will, but a sixteen-year-old niece named Imogen.

Sadie is already a mother of two sons, both younger than sixteen, when she suddenly finds herself in-charge of the stereo-typical edgy teenager, Imogen. Sadie describes her the first time she sees Imogen: " But there she stands, a morose figure dressed in black. Black jeans, a black shirt, bare feet. Her hair is black, long with bangs that slant sideways across her face. Her eyes are outlined in a thick slash of black eyeliner. Everything black, aside from the white lettering on her shirt, which reads, I want to die. The septum of her nose is pierced. Her skin, in contrast to everything else, is white, pallid, ghostlike. She's thin. "

Early one morning when Sadie is heading off to work, she finds a word spelled on her car window. The word reads: "Die." Sadie, as most readers, quickly assumes that Imogen is responsibly for this, as she tries to explain: "I've tried to be understanding because of how awful the situation must be for her. Her life has been upended. She lost her mother and now must share her home with people she doesn't know. But that doesn't justify threatening me. Because Imogen doesn't mince words. She means just what she said. She wants me to die."

The next character that makes up a big part of this story is a confident, self-centered woman, whose name is Camille,and is also the 'other woman' in this story. Camille is a woman who gets what and who she wants, and won't let anyone get in her way, including Sadie, whose husband is someone Camille wants. I can't go much into the things that Camille's character does because it would give away a lot of the surprises in this novel - - - I can say though that there is murder and mystery throughout; the book will leave most readers guessing until the very end.

One other character who deserves mentioning is a little girl- - - with the nickname 'Mouse' - - - who finds herself suddenly dealing with a horrific stepmother, who abuses her physically and mentally unbeknownst to Mouse's father. One time, in which Mouse shows how smart she is to her the stepmother while being in front of her father (who Mouse likes to call 'Fake Mom'), later that night, when Mouse's father isn't looking, Fake Mom lets Mouse know how she felt about that:

" But later that night, when he father wasn't looking, Fake Mom got down into Mouse's face and told her if she ever made her look stupid again in front of her father, there would be hell to pay. Fake Mom's face got all red. She bared her teeth like a dog does when it's mad. A vein stuck out of her forehead. It throbbed. Fake Mom spit when she spoke, like she was so mad she couldn't stop herself from spitting. Like she was spitting mad. She spit on Mouse's face but Mouse didn't dare raise a hand to wipe it away."

Mental and physical abuse make up all that The Other Mrs. is about. So far, this is the best story I have read in a long time. My only problem with it is it's written like a YA novel, where it seems Kubica tried to keep that from happening by throwing in some heavy syllable words to make it more fitting for adults. But, luckily, she left out most of the wishy-washy elements that make up YA novels, so I believe most adults will enjoy this. I highly recommend this book to people who love murder mysteries!
  
Dodos Riding Dinos
Dodos Riding Dinos
2020 | Racing
Ahh dinosaurs. One of my favorite themes! What’s this? Dodos on top of dinosaurs? And they seem to be running away from something? Well now I’m just intrigued. Oh, they’re running from THE meteor and you are trying to sabotage your opponents so they get destroyed first, and this is a race to see who is destroyed last? Ok I’m in.

Dodos Riding Dinos is a hand management, dexterity, racing card game where if while you are playing it you don’t feel like you have portaled into a prehistoric Mario Kart board game, you have missed the point.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I know the final components will be a little different from these shown (upgrades!). Also, it is not my intention to detail every rule in the game. You are invited to download the rulebook, back the game through the Kickstarter campaign beginning April 28, 2020, purchase it from your FLGS, or through any retailers stocking it after fulfillment. -T

To setup, lay out the board in the middle of the table. Randomly deal each player a Dodo/Dino team card, give them the corresponding team player dodineeple, and deal each six cards. Place the meteoreeple, eggeeple, and bananeeple (jeepers) within reach. Determine the starting player order, placing the dodineeples on the corresponding hexes behind the starting line. The game can now begin!

Dodos Riding Dinos is played over a series of rounds until one player has either surpassed the finish line or is the furthest past the finish line at the end of the round. To accomplish this, Dinos will be moved using the cards dealt at the beginning of the game and that are drawn from the deck during play. There are three colors (types) of cards: blue (normal), red (aggressive), and green (fast). During a round, players will choose a red or blue card to be played. Once all have chosen, the cards are revealed simultaneously. Whomever has the active player marker will resolve their card first, moving their dino the number shown on the top of the card and resolving any special abilities on the bottom of the card. The round will continue this way around the table until every player has resolved their card.

That is, unless two or more players have revealed red cards during the round. When this happens, these dinos are enraged and can only move, canceling out any special abilities printed on the bottom of the cards. If a red card gets through, however, get ready for the crux of the game.

Usually these cards are those that introduce the dexterity element of the game. If a card mentions throwing a banana “with a damage of 2,” then the player will grab the bananeeple, anchor their elbow to the table, and try to throw the banana onto their opponents with a wrist flick. Those that are hit will take 2 damage, where damage is discarding cards from their hand. Should a player enact a card involving throwing the eggeeple, the player will move their piece aside, place the egg there, and flick the egg to the opponents without the assistance of thumb resistance. And finally, the meteor. To unleash the meteor’s fury, the player will hold the meteoreeple in their fist, hold their arm parallel to the game board at least 1ft above the surface, and drop the meteoreeple onto unsuspecting foes causing massive damage.

Play continues in this fashion until only one player has crossed the finish line at the end of a round or the winner is the player who is furthest past the finish line when the round is over.

Components. Again, this is a prototype that was sent to us so I cannot rightfully comment on the quality of components, but I can on the art style and direction. So I really love the presentation of the components. The game is colorful, and the art is cartoony and super-quirky, a style of which I am always a fan. I’m excited to see how these components will be upgraded as a result of a successful Kickstarter campaign, but even as is, the game is gorgeous and the components are fun to handle.

It is probably no surprise that I love this one. It is super simple to learn, gives the players tons of choices per round, and perfecting the meteor drop or egg flick is going to take lots of plays, so that’s a big winner for me. I was telling the publisher that even though the box recommends ages 8+ to play, we were able to fashion some house rules to allow our 3 year old to play and have fun with it. Simply play open-handed, with no special dino abilities, and give them endless mulligans. Works for us, but the original rules are even better for adults.

So if you are a fan of games where dinosaurs are involved, or dodos, or animals riding other animals, or dexterity games, then definitely check out Dodos Riding Dinos on Kickstarter. I think that I will be backing the deluxe version because I’m a sucker for KS upgrades and content. It’s a great game as long as you don’t take yourself too seriously and just have a great time flicking eggs and meatball meeples at each other.
  
Groupers (2019)
Groupers (2019)
2019 |
10
9.0 (2 Ratings)
Movie Rating
Greetings & Salutations Fellow Movie Fanatics!

 

It’s not often I see a film that is so good in my opinion, I actually look forward to writing about it and letting you folks know what’s what. In all honesty though, I wouldn’t be surprised if I’m the last person to see it. Quite frankly, I’m surprised that I have not heard or read anything about this movie already. How they managed to put everything together and create a film like this where the runtime is just a 1 hour and 49 minutes is beyond my comprehension. Yes, I said JUST and 1 and 49 minutes. Now that might seem a tad long on the tooth as far as movies go but once you watch it, I think you’ll understand my perception of it. I don’t think my review will do the movie justice but I want to tell you folks about in the hopes that you’ll immediately seek out a means of watching it.

 

‘Groupers’ is a dramatic comedy film written/directed by Anderson Cowan and stars Nicole Dambro, Jesse Pudles, Cameron Duckett, Peter Mayer-Klepchick, Max Reed III, Brian Loakimedes, Terrance Wentz, Travis Stanberry, Marqus Bobesich, Edward Jackson, Kaleb Rich-Harris, Mike Carano, Robin S. Roth, Laurence Scott Murphy, and Travis Lee Elder.

 

Orin (Pudles) is a high school student who is dealing with what has become unfortunately an all too common occurrence in schools and colleges today. He is a young person who faces ridicule and bullying because he is gay. The source of the majority of this harassment are two of his fellow students, best friends Brad (Mayer-Klepchick) and Dylan (Duckett). Fast forward to a night when Brad and Dylan decide roll with their over-inflated egos make the rounds at a bar or two and engage in some underage drinking and attempt to impress a fellow female patron or two. Just as the two jocks are beginning to get plastered they’re approached by Meg (Dambro). It doesn’t take much convincing at this point, Meg invites them to come with her and somehow they manage to follow her out of the back of the bar where they are more or less thrown into the back of a van (they pretty much threw themselves in the van). Already this is turning into something that sound like a ‘scary urban legend kind of movie’ right? Not even fully grasping the situation they’re in, Brad and Dylan get psyched up at the supposed prospect of engaging in unnatural activities when fumes engulf the inside of the van and the two jocks are knocked out cold. Several hours later, Brad and Dylan regain consciousness to find themselves restrained at the bottom of an empty pool. Meg, the girl from the bar, is actually a grad student and explains that the two of them are now part of a social experiment and implies that their lives depend on participating in the experiment regardless of the results. What follows is a downward spiral of lies, revenge, more than one close call with death, and an unforeseen series unforeseen guests that turn the tables on the participants in the experiment but each other as well.

 

The as the film progresses, it becomes vendetta driven. The seriously comedic aspects don’t start until at least a third of the way in unless you count the idiotic behavior of Brad and Dylan. At that point, the humor is driven by the unforeseen circumstances that Meg could not possibly have anticipated nor would anyone who appeared to prepare for this so thoroughly. The fact is the experiment should have progressed as she planned regardless of the outcome. All in all, this is one of the best films I’ve seen all year. I’d actually go so far as to say it’s in the top 5 and will remain there I can guarantee that. The film is similar to that of movies like ‘Pulp Fiction’ in the sense that it progresses backwards in relation to certain events and then jumps back into the present. It is NOT difficult to follow though. The premise of the film is one of the most original I’ve seen in a while. Note how the cast managed to make such an awesome film considering most of it takes place in a derelict house with an empty pool. Nothing is overshadowed in the film either. You have a movie that manages to encompass serious subject matter one minute and the next minute you can’t help but laugh and again neither overshadows the other. The cast? Absolutely awesome! They should be absolutely proud of this film and what they’ve accomplished with it. They should certainly consider ‘getting the band back together’ for other projects too. I’d go so far as to say the film deserves a theater release for sure. Nicole Dambro ‘Meg’ is most certainly a talent movie viewers should look out for. Her character’s presence commands such attention from the other characters while she herself commands the attention of the audience. The film has drugs and alcohol plus questionable dialogue and language plus some nudity so definitely NOT one for young folks. As I mention earlier, it’s a bit long on the tooth timewise at 1 hour and 49 minutes but it’s SO worth it. Just make sure you get drinks and snacks prior to the movie. I’m going to go ahead and rate this one 5 out of 5 stars. Give some real thought to seeing ‘Groupers’ . Trust me on this one
  
Her Wicked Ways
Her Wicked Ways
8
8.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
Genre: Historical

Word Count: 101, 790

Average Goodreads Rating: 3.62/ 5 stars

My rating: 4/ 5 stars

This book has a slightly shaky start, like most romance novels do, but it pulls me in pretty quickly. It starts off with Montgomery “Fox” Foxcroft committing highway robbery to save an orphanage. Yeah, starts off like your run-of-the-mill soap opera.

The job is supposed to be simple for Fox. Rob a corrupt MP to support the orphanage he runs. Unbeknownst to him, this MP is carrying something even more precious than money. He’s transporting a disgraced heiress named Miranda Sinclair. Miranda’s a beautiful woman who distracts Fox so much that he forgets he’s committing a crime to save some kids and ends up making out with her. Not his finest moment. But it does give him an idea. To seduce Miranda and marry her for her money. But when she starts volunteering at his orphanage, he realizes that she’s not just a spoiled heiress, but also likeable, capable, and someone that he might even grown to love.


This story is fantastic! I re-read it when I realized I hadn’t written a review for it, and it was good even the second time around. Both Miranda and Fox are excellent and the chemistry between them is spot-on.

Miranda comes off as entitled at first, and she is, but she grows out of that pretty quickly. In truth, she’s a very strong person who regularly rebels against the restricting rules of London Society, because come on, why would anyone want to live by those rules? Despite everyone calling her incompetent and useless, she’s smart and very capable. She steals a kiss out of Fox the first time she meets him, and she raises more money for the orphanage in one night than Fox managed to raise in an entire year.

Where I shall stay when we get there. Is this Stratham’s house adequate?” (Her brother asked)

“Yes, more than. You’ll be quite comfortable. Are you sure you’re allowed to stay there?”

“Ah, sweet sister, when will you realize the rules are not the same for you and me?”

But Miranda knew all too well. Perhaps that was why she always broke them.

The only irritating thing about Miranda is that she bends easily to her parents’ will. And while I get that they are her parents, it frustrates me to no end that she complied so quickly, even when it hurt Fox and she didn’t agree with them to begin with. I also hate that she didn’t figure out that Fox was the highwayman. Sure, she might not associate a random, masked stranger with the impoverished owner of an orphanage right away. But then she meets the highwayman again… and then sees Fox again…. she knows she feels the same lust with both of them, and she still doesn’t figure it out? Oh please, she’s smarter than that.


Fox is incredibly lovable, despite his ridiculous jealousy over just about every man that Miranda comes in contact with. He gets jealous over Miranda’s former lover who’s so unimportant he doesn’t even turn up, and he gets jealous over Stratham. He even gets jealous over one of his charges when Miranda compliments the boy’s new haircut. Possessive much?

However, I do like how wonderfully insecure Fox is. Despite being confident in most areas of his life, and refusing to think people in higher class were better than him, Fox is constantly unsure around Miranda. He thinks she’s totally out of his league, even at the end.

 “That you would give yourself to me is incredibly humbling.”

A twinge of embarrassment heated her face. “Why?”

He smiled. “Because you’re Miranda. A goddess to my mere mortality. I am a beast beside you.”

Damn. Montgomery Foxcroft sure knows how to woo a woman.

And he is so hopelessly in love with her. Even when he was desperate for money, he wasn’t willing to force Miranda to marry him by compromising her because he didn’t want her to hate him. And even though his original intention in courting her was to get her money, he started appreciating her for much more. Unlike her parents, he saw her for the brilliant woman she was and was quick to defend her to anyone who said otherwise.

Love.

The word drove a knife clean through his heart. Did he love her? He didn’t know, but he wanted her for more than money. More than desire. He wanted her here. With him. With all of them. He’d never seen the children so happy. So light. He’d never felt so happy or light—and that said a lot given his cursed financial woes.

He also doesn’t ever want her change. Unlike everyone else in this story, including her brother, the only immediate family member she has who is remotely nice to her, Fox doesn’t think she has to change, and doesn’t even want her to.

“You’re staring at me like I’m food again.” His words heightened her arousal and further emboldened her.

She feasted on his male beauty. “I’ve never seen anything as delicious as you.”

“Christ, Miranda. Ladies don’t talk like that.”

She traced her fingers around his nipples and watched them tighten. Her own hardened in response. “You don’t like it?”

He swallowed audibly. “I like it fine.”
  
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KalJ95 (25 KP) rated Final Fantasy VII Remake in Video Games

Jun 10, 2020 (Updated Jun 10, 2020)  
Final Fantasy VII Remake
Final Fantasy VII Remake
2020 | Action/Adventure, Role-Playing
Combat Is Fluid, Weighty And Satisfying. (2 more)
The Protagonists Are Well Thought Out.
I Can't Wait For The Next Part.
Side missions Are Tedious And Boring (2 more)
The Middle Is A Slog To Go Through,
Parts Of The Story Needed Removing
A Classic Reborn.
I understand the impact FFVII has had on both video game narratives, and storytelling itself. It remains a staple mark on video games, and as such is held so highly amongst developers as the standard of how great a narrative can be, and its hard to argue. I haven't even played the original 1997 release, but I know the story beats and main moments. Its an incredible journey, with fascinating characters, rolled into moments of twists and turns. Once a remake was announced, it obviously was met with massive anticipation, and worrying doubt. Could you possibly pull off a remake of classic and make fans old and new fall in love all over again?

The answer is a yes, but only just. I played FFVIIR as a brand new player, knowing nothing of the characters or story of what happens in Midgar, and began being completely enthralled. The opening is a chapter of fast edged combat and moral dilemmas of actions taken by our heroes. Its explosive, bursting with huge set pieces and cheesy dialogue. I loved every moment, and this was only the tutorial. The implications ride high throughout the whole experience when you see the environment change around you, and questions begin to arise from NPC’s, and yourself. Is their really any good guys amongst this world of soldiers, eco-terrorists and corrupt authority figures?
From then the game takes different directions, and things become problematic, specifically once you fade from the Avalanche crew.

Although the story still remains as engaging to a certain point, the experience takes a wayward nosedive. Side missions are introduced, and while you don't have to complete them, you feel the need to once characters start asking you to. This becomes a major issue because they are all so boring and stiff. The characters you talk to are all robotic, the dialogue seems overdramatised, and the reward itself just isn't worth it. The main aspect of buying a game for me is for immersion, and consistently I was being pulled from the experience because of lacklustre moments, and this is the same for most of the game. As I said, the opening to the story is a perfect way to begin your stay in Midgar, but once you drift away from the Avalanche crew, the story becomes stale. The game feels more like a twenty five hour experience rather than thirty five, and cutting certain sections would boost the story significantly. I understand wanting to add more and retain the great moments from the original, but sometimes cutting the fat can also be a good thing.

While moments in the original game could last around one hour, FFVIIR stretches it further to gain more insight into side characters and exploration. Don’t get wrong, it works in certain areas, for example Wall Market and Sector 7 as a whole are fantastic places to spend hours in, which I did. They burst with details that provide back story to their presence only thought about by the player. The slums are cramped, lifeless in colour, and shows the class divide within Midgar’s people.

However, in these moments they are only boosted further by the best feature of the game; Combat.

The combat is sublime, crunchy and weighty, and requires excellent skill the more you progress. Each of the protagonists has unique fighting styles, and customisation with materials gives you even more edge over your opponents. Fighting your standard monsters and creatures becomes a breeze once you know their weaknesses, but Boss fights are where the real challenge happens. Boss fights are the highlight of the entire game, especially the likes of a Giant House and the Final confrontation, and encapsulate the work and progression within the characters you play as. At first, I just wanted to play as Cloud, but knowing each characters skills, then switching between them to fight, and help other members of your party, becomes a juggling act thats so damn good. Speaking of which, our Heroes. At first, I thought I was dealing with generic anime characters who all boast the same attributes, and how wrong I was. Cloud is defensive, standoffish and blunt, who's primarily in the job for the money. Cloud is suffering, from what I can gather, with amnesia, and as the game’s questions begin to reveal the answers, he sets aside the hard edged exterior he carries with him, and opens up to warm to this band of wacky eco-terrorists. Even with this just being the first part of however many they are planning to release, Cloud is so interesting to me, a nut you want to crack and see what is inside, and his past becomes the focal point of the finale. He has become one of my favourite characters in a video game.

FFVIIR is a conundrum I only further want to figure out. Its both an incredible video game, but also bogged down with clear issues, which I personally feel either didn’t need to be in the game, or could of spent more time being fleshed out. Would I recommend it? Absolutely. Its a game I feel everyone should play, for gorgeous spectacle and mesmerising vision. I can’t wait for the second part.
  
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Purple Phoenix Games (2266 KP) rated Steam Park in Tabletop Games

Aug 15, 2019 (Updated Aug 19, 2021)  
Steam Park
Steam Park
2013 | City Building, Dice Game, Real-time, Science Fiction
Who couldn’t go for a nice week or weekend at a fancy theme park these days? I think even our Alexas and Googles would like to catch some rays in their robot bodies, if they had them. Welcome to Steam Park, where all your robots can enjoy themselves on roller coasters, visit vendor stands, and also create metric tons of dirt. You ready?


Steam Park is a real-time dice rolling, theme park building, negative VP mitigating game for two to four players. In it players are theme park owners who are attempting to build the greatest park in the land hoping to attract many robots and keep their parks squeaky clean. The game spans six rounds of four phases and the player with the most VP at the game end will be the winner!
To setup, separate all the different components by type and color and shuffle the cards into a face-down deck. Deal each player six dice, one large starting tile to build upon, six cards from which they will choose to keep three, and one pig board. The game may now begin!

The four phases of each round are Roll, Dirt, Actions, and Income. During the Roll phase players will simultaneously be rolling their dice until they get a result they like. The first player to finish will quickly grab the First Player token in the middle of the table. Each other player may continue rolling as much as they like, but the turn order tokens will be taken one by one until they are all gone. Bonuses exist for the First and Second Player tokens and a negative bonus for the last player (more Dirt).

The Dirt phase causes each player to add Dirt tokens to their park according to the number of Dirt symbols rolled on their dice as well as the number of visitors currently in their park. The player who nabbed the First Player token can now discard four Dirt tokens from the bonus while the last player will add two more Dirt tokens to their park.

Actions that can be taken during the next phase include: Building Rides, Building Vendor Stands, Attracting Visitors, Cleaning Dirt, Playing Bonus Cards, and Expanding the Park. Each of these actions cost symbols rolled on the dice. To build a ride of capacity three, then three Build symbols would need to be spent from those rolled, et al. The only Action that requires no specific symbol is the Expand the Park. Use any symbol to add on a small square tile to the existing park layout.

Players will collect $3 (not USD, just the game money) for every visitor enjoying their park amenities during this Income phase. If a player has less than three Bonus Cards they may draw two from the deck and choose one to take in hand.


The game continues in this fashion over the course of six rounds total and once the final Income phase has been completed players will consult the Final Dirt Track to see how much will need to be paid in Dirt fees. Whomever ends the game with the most money wins!
Components. This game has a LOT of cardboard components. Nearly everything in the box is medium-quality cardboard and generally fine. The art is quirky, whimsical, and endearing. The insert leaves much to be desired so I made my own out of foam board. I have no complaints about the components except that I wish I could visit some of the rides, and I am still not super sure why the dice locking area is a metal pig token.

I originally played Josh’s copy he brought over to my house. I fell in love with it right away, and I still very much enjoy it. It will never make my Top 10 Games of All Time, but I will cherish my copy. I have yet to add in the Play Dirty expansion for it, as I like the base game so well, but I plan to sometime soon.

What I like most about it is the real-time rolling of the dice coupled with the grabbing of the turn order tokens when satisfied. This means that I could just go with what I roll after one roll, or I can take my time and just accept the Dirt coming my way. Sometimes being last and taking that extra Dirt is worth having all the dice read what you really want.

I also like having a lot of vendor stands in my park. Finding room for them is a different story, but I end up usually having just a few rides and mostly stands. They each provide some different benefit or way to change up the game a little that I just love to take advantage of them.

I adore games with real-time dice rolling, so I was predisposed to being attracted to Steam Park. Coupled with the great overall theme, this is an easy win for me, and a prized entry in my collection. In fact, I’m not the only one of us who thinks this as Purple Phoenix Games gives Steam Park a monotone-robot-thrill-seeker-scream 14 / 18. If you are tiring of Escape: The Curse of the Temple (which is possible), then pick up a copy of Steam Park. It will spark your joy of frantic dice rolling once more!